Reward Items

Reward Items are the items which will be given to you after completing a Mission, unless you've enabled the Money Rewards mutator. You can also choose to start with one for the next run in addition to your character's usual loadout items, by speaking with the Loadout Soldier. Starting with an extra item in this way does cost Chicken Nuggets.

Unlocking
About two-thirds of the reward items in the game need to be unlocked before they can be received as a mission reward or selected as a bonus loadout item. You can purchase and customize the unlocks using Chicken Nuggets with the Rewards Thief in Home Base.

Of the rewards which must be unlocked via purchasing, about half have a prerequisite unlock. Until the prerequisite unlock is purchased, these unlocks are obscured in the list; displaying "?????" as item name but listing their prerequisite unlock. Once you've unlocked the prerequisite, they are unhidden and can be unlocked themselves.

Minimum List Size
There is always a minimum to the number of reward items which can enabled with the Rewards Thief at any given time. For example you cannot disable all rewards except your favorite 10 items. The starting minimum is about 20, and the minimum once everything has been unlocked is 40, meaning that you cannot have less than 40 items in the list the game will choose from when giving you items for finishing missions.

Trivia

 * Unlocking all Reward Items costs 464 Chicken Nuggets in total.


 * Once all the Reward Items and Traits have been unlocked, picking a bonus loadout item becomes the only way to spend any further Chicken Nuggets. In this way, Streets of Rogue partially avoids falling into a Money For Nothing situation.

=Reward Items (hidden)= These items do show up as rewards during normal gameplay, but they are not displayed when speaking with the Rewards Thief or Loadout Soldier.
 * It's not possible to prevent/disable any of these from showing up as reward items during gameplay.
 * It's also not possible to choose any of them as a starting Loadout item.

=Reward Items (starting)= These reward items are available from the beginning of the game — no unlocks needed.

=Reward Items (unlockable)= These items must be unlocked before they can be accessed in any way.