Alpha 59

Alpha 59 was an update released on September 6th, 2018. It was a small patch created in preparation for the final level of the game to be added.

Graphics

 * Fix for NPCs looking weird for the first half-second of a level
 * Fixed some incorrect corner grass tiles
 * Fix for Invisible NPCs’ hands sometimes appearing
 * Fix for player appearing to have extra hands after becoming Invisible while pointing a gun

UI / Controls

 * Added color animation to menu selection interfaces
 * Multiplayer games can be ended from the main menu if the host has finished a level but other players have not
 * Fix for cases where context buttons could become larger in width than intended
 * Fix for Character Creation Attributes description box reading “Strength” initially
 * Fix for instruction text on certain 3- and 4-player menus in home base not being fully visible
 * Player toolbars disappear when entering main menu
 * Minimap in 2-4 player modes disappears when entering main menu

Playfield Objects

 * Fix for multiplayer client not always being able to make ATM spit out money
 * Fix for fires on War Zone NPCs not always being destroyed properly
 * Fix for fires from Fire Barrels not being destroyed properly internally

Items

 * Projectile weapons are worth much less money when Infinite Ammo mutators are active
 * Fix for Research Gun appearing to knock NPCs back when on host when used by client player
 * Quick-Escape Teleporter works better in levels with Lockdown Walls

Status Effects / Traits / Special Abilities

 * On Daily Run, traits and items may appear regardless of the player’s unlocks and settings in the Home Base
 * Ideological Clash added to Character Creator
 * Army of Darkness renamed to Army of Five, since the original title wouldn’t make much sense when applied to non-Zombie custom characters (edit: this will happen in the next build)
 * Fix for NPCs brought from one level to the next sometimes having 0 health
 * Potential fix for dead party members coming back in the next level as ghosts
 * Charismatic and Malodorous have no effect on Cop Bots

Artificial Intelligence

 * Fix for NPCs attempting to path through certain objects
 * Only 5 NPC party members per player can be brought to the next level
 * Friendly Cop Bots will still stop the player

Performance

 * Much quicker loading into games from the main menu

Multiplayer

 * Fix for internal errors when quitting multiplayer games

Engine

 * Unity engine updated to 2018.2.6f1

Alpha 59b (September 7)

 * Fix for mutators not loading properly when saved games are loaded
 * Fix for wood doors sometimes not taking damage, as if they were steel doors
 * Fix for NPCs not appearing to be dead when the Shapeshifter possessing their body dies
 * Fix for people having shadows when they resurrect underwater
 * Potential fix for fires appearing permanently where they are not supposed to
 * Better internal handling of “recycling” of wreckage objects
 * Army of Five added to character creation