Alpha 1–4



are the earliest known versions of as posted to. Changelogs were not being posted until Alpha 5, so not many details are available regarding these first four versions/releases, information about these is found in "The Making of Streets of Rogue" commentary accompanied by the first six builds of the game.

"Streets of Rogue is a rogue-lite about player choice, freedom, and anarchic fun. The game takes inspiration from fast-paced top-down rogue-lites like Binding of Isaac and Nuclear Throne, and adds free-form, experimentation-driven, emergent gameplay elements of RPGs like Deus Ex."

= Trivia =
 * Alpha 1 is listed as "IGF Alpha" in screenshots and videos of it. That's referring to the 2016 Independent Games Festival, at which was an entrant.  was again an entrant in 2018) with Alpha 7, and once again in 2020 after that.

= IndieCade May 30, 2015 = At this point the game had not yet been posted on.

Videos
= Alpha 1 October 22, 2015 = The earliest known version of as posted to, and as a 2016 Independent Games Festival entrant.

Screenshots
 File:Alpha1TIG05.png File:Alpha1TIG11.png File:Alpha1TIG04.png File:Alpha1TIG02.png File:Alpha1TIG03.png File:Alpha1TIG01.png File:Alpha1TIG06.png File:Alpha1TIG07.png File:Alpha1TIG08.png File:Alpha1TIG09.png File:Alpha1TIG10.png

= Alpha 2 date unknown = Very little is known about version Alpha 2.

= Alpha 3 date unknown = Very little is known about version Alpha 3.

= Alpha 4 November 21, 2015 = The last version of which didn't post a publicly-available changelog.

Screenshots
 File:Alpha4TIG3.png File:Alpha4TIG4.png File:BodyVanishingSaltReward.png File:Alpha4TIG1.png File:Alpha4TIG2.png File:Alpha4TIG5.png File:Alpha4TIG6.png File:Alpha4TIG7.png