Alpha 43

Alpha 43 was an update released on January 25th, 2018. It featured the first level of Uptown, the last main Stage of the game.

Levels

 * Game is now playable through 5-1

Music

 * New Track “Floor 5-1 I'm Too Arousing For My Turtleneck” added to soundtrack owners’ libraries

Achievements

 * Unlock Elevator Access - Uptown

Art

 * New wall and floor art for Uptown levels

Non-Playable Characters

 * Cop Bot

Environments

 * Gated Community
 * Mansion
 * Uptown House
 * Bathhouse
 * “Zoo” (features Zombies, Cannibals, and those filthy, uncouth Slum Dwellers)
 * Private Club
 * Deportation Center
 * Confiscation Center
 * Police Outpost
 * New Bank varieties
 * New Music Hall varieties
 * New Mall varieties
 * New City Park varieties

Objects

 * Lockdown Wall (barricades that go up when Uptown goes into Lockdown)

Environments

 * Fixed a hole in one of the Hideout buildings not being the correct size

Graphics

 * Internal fixes to characters’ facial features, hats etc. are determined, could potentially fix a few small things
 * Fix for swimming NPCs on multiplayer client not appearing to be underwater at the start of a game

Playfield Objects

 * Certain doors have been given “Panic Room” behavior for particular buildings like Mansions
 * Fix for Ghosts and Holograms being poisoned by Slime Puddles
 * Fix for player sometimes being teleported behind vending machines and trash cans

Items

 * Items that were missing from Item Teleporter were now available
 * Fix for Thief NPCs being able to steal quest items from player

Status Effects / Traits / Special Abilities

 * Investment Banker NPCs do not start with Addict

Level Generation

 * Fix for cases where buildings may not have been generated at proper difficulty levels on higher floors

Artificial Intelligence

 * Supercops are no longer Aligned with player cops, they are Friendly instead
 * Supercops will enter private property to investigate noises
 * Clerk in Deportation Center can be paid off
 * Fix for Goons sometimes not patrolling correctly
 * Fix for people sometimes observing Shelves against walls from the wrong side of the wall
 * Non-owners no longer take interest in objects outside of the building that they occupy, such as Air Conditioners
 * Fix for NPCs sometimes having difficulty navigating Crushers
 * Fixed pathfinding issues directly after an NPC jumps out of water
 * Fix for player not being able to ask Slaves to leave town after they are freed
 * Player can ask Slaves to leave town when they are in captivity, but they will always refuse due to the fact that their helmet would blow up
 * When player pays a bouncer, not all NPC owners in the building will become Friendly -- only the ones that would have become angry with the player immediately upon seeing them

Multiplayer

 * Potential fix for multiplayer issue where host can enter the game as the incorrect player and start at the bottom-left corner of the map


 * Removed /teleport function from multiplayer games, this was meant to help with issues in earlier builds

Alpha 43b

 * Fix for quests sometimes not appearing properly when due to reward item not being chosen
 * Fix for music not looping properly in 5-1
 * Cop Bots can be killed by EMP Grenades
 * Fix for gamepad players not being able to properly target a position to make their followers stand guard
 * Fix for Investment Banker dropping items that were never programmed into the game
 * Fix for cases where NPCs would still attempt to attack the player while in different “lockdown zones”
 * Fair Game and Charismatic traits cancel each other out properly
 * Improvements to when Lockdown is triggered
 * Fix for cases where player could teleport behind fences in new buildings
 * Clerks say dialogue all the time when the player interacts
 * Fix for audience members laughing at NPC Comedian’s jokes when they have Hearing Blocked
 * Added door to Gorilla cage in one of the Zoos that should have been there
 * Fix for player being able to lose a mission at the start of the game to free a Cannibal from the Zoo
 * Fix for followers from previous levels not transforming into Zombie properly
 * Fix for particle effects attached to people sometimes appearing at the incorrect angle
 * If one of the players is a Cop, you will not receive missions that take place in Police Stations
 * (For real this time) Fix for player sometimes being teleported behind Vending Machines and trash cans
 * Fix for player not being able to command followers to stand guard on top of hidden objects
 * Cop Bots no longer flee when their health gets low
 * Fix for player’s head not appearing properly as Ghost when player chooses the new Cop Bot head for their custom character
 * When players add custom characters to bottom row of character select screen, shadows no longer appear behind the characters
 * Fix for Trash Cans sometimes spawning next to level border near City Parks
 * Players who Can’t Speak English can still comply with Cop Bots

Alpha 43c

 * Fix for Can't Speak English not working properly as a result of a change in 43b

Alpha 43d

 * Fix for lighting appearing weird at non-16:9 resolutions as a result of some internal screwing-around I did for console versions in 43c