Mobster

The Mobster is both a playable character and an NPC who appears in Downtown and Uptown. They wear a black suit and bowler hat, along with a straight red tie.

The Mobster is unlocked by paying off an NPC Mobster to rig the Mayoral Election with $500 cash.

Super Special Ability

 * 20$ per "Shake down" instead of 10$, after you have shook 3 business owners down this lowers to 10$ instead of 5$
 * Increased threaten chance.

NPC
In the Downtown levels, Mobsters will spawn in small groups. they will slowly walk around, following each other. Groups will merge if they find each other. If they see you, there is a chance they will mug you, demanding money or a item. Running away or ignoring them will make them hostile. They also attack Scumbag Slaughterer characters or Mech Pilots riding Mechs on sight.

Mobsters will not mug characters who have the Friend of the Family trait or if they're Friendly via by using Cologne.

Should a player be using the Assassin mobsters may appear on the lower floors protecting that player's target. If they are acting as bodyguards but will not shake down and mug the players even after their target has died and they begin to roam the map.

In Uptown levels, Mobsters are smaller in groups, and are mostly seen inside apartments or idly walking through the streets. Unlike Mobsters in Downtown, they don't try to mug the player.

You can also pay a Mobster $500 to increase your Electability score of the city by 2. This applies any Mobster such as followers spawned by a Clone Machine or via Friend Phone when playing as a Mobster, including bodyguards of Assassin targets.

Drops

 * BaseballBat.png Baseball Bat
 * Knife.png Knife (earlier levels only)
 * Shotgun.png Shotgun
 * MachineGun.png Machinegun
 * Revolver.png Revolver (rare)
 * Money.png Money
 * Sugar.png Sugar
 * Syringe.png Syringe

Playable

 * How to fight: While the mobster is strong individually, having a large following will certainly help you in the long run. Make sure to give your followers effective weapons and to top their health off.
 * How to finish a mission: In most circumstances you can simply use Extortionist and Mugger, in others you will need to use brute force or well-laid plans.
 * Recommended traits: No In-Fighting, Share the Health, Loneliness Killer and Army of Five are exceptionally good perks if you are focusing on your followers. Bullet modifiers, such as Big Bullets, are great choices as well. Safe in Crowds and Confident in Crowds are excellent choices if you have a large following.
 * Supercops will spawn (even in Park) if you don't pay your debt, unless you are confident in your abilities, pay off your debt as soon as the level starts.
 * It's better to shakedown smaller businesses such as banks and vendor stalls, rather than more protective ones such as fire stations.
 * You can cause a fire to lure Firefighters out to then kill them, increasing your shakedown chance when speaking with the respective Clerk.

NPC

 * Mobsters wandering as groups in Downtown are a constant threat to players who aren't a Friend of the Family. While their stats are average, they wield weapons such as Machineguns and Shotguns and usually appear in large groups. When they mug you, the options you have, give them some of your cash, a item, or a Slave bought from a Slavemaster. Or you can run to a group of Cops nearby to prevent them from attacking you, using a Hypnotizer on the Mobster mugging you to become friendly or aligned or using Cologne to make them all friendly. And unless you're confident in your skills and abilities, you can fight them instead or ignore their threats and run away from them.
 * You can also exploit and trick the mobsters into attacking your targets by making them accidentally hit them and vice versa.
 * Hologram Bigfoot will make the Mobsters that are mugging you to attack the Hologram instead. And can also be used to hit random people, such as Cops and Supergoons.
 * If a mission is to Neutralize a Musician wandering in Downtown. You can make the mob kill the musician for you by making either party hitting the other by mistake or using a Haterator on the Supergoons or a Mobster when they're facing each other.
 * If you're already a Friend of the Family. You can simply attack the targets while the Mob is wandering close by, and letting the Mobsters deal with the targets for you.
 * Staging a Mob V. Police Battle by making either party accidentally hit the other or by making a mobster hit a Upper-Cruster by mistake. Can lead both parties dropping depleted Machineguns, Shotguns or Revolvers lying on the ground in the aftermath. This can also clear the number of Mobsters wandering in Downtown.
 * And with Ammo Scavenger, Kill Ammunizer, Lock and Load, you'll receive free ammunition from picking them up, or from getting 3rd kills and from new floors respectively.

Quotes

 * "Hand over your cash, if you please." (Mugging the player)
 * "Respect is earned, not eaten.. I think that's the quote." (General Chat)
 * "We run this city!... Please don't tell the mayor I said that."
 * "Blood makes you related. Loyalty makes you family.  Meatballs make you fart."
 * "I once shot a man for looking at my spaghetti the wrong way."

Trivia

 * The Mobster became a playable character in Version 85 who were formerly introduced as NPCs in Alpha 35.
 * Unlocking the Mobster gives you an Achievement with the Mobster wielding an Sledgehammer in the image, However the Mobster starts with a Baseball Bat.