Alpha 60

Alpha 60 was an update released on September 20th, 2018. It added the Mayor Village and finally allowed the game to be completed. It also Super Special Abilities as a reward for completing a character's Big Quest.

New Features and Content

 * Game can now be completed. This isn’t going to be the most “complete” patch notes, because a ton of new related changes have been made that I forgot to write down.

Levels

 * Added final level, “Mayor Village”

Music

 * Four new tracks added, all of which are now included in the soundtrack DLC:
 * Final Floor: The Mayor's Lament
 * Final Floor: Speech! Speech!
 * HUH. Get Funky. In the Streets of Rogue. Yeah. Jam On. (Credits)
 * Let's Get This Video Game Started (Titles)

Achievements

 * Six new achievements:
 * You Rule
 * Hostile Takeover
 * Peaceful Takeover
 * Legal Takeover
 * The Bad Ending
 * Quest Conqueror

UI / Controls

 * Added “Electability” ratings to the stats screen. You can find out how this works by reading a sign in the Mayor’s office. I’ll probably end up adjusting the specifics in future builds.
 * Added opening logo animation
 * Added fade animations to menus
 * Fix for word bubbles not stretching properly for when there are 3 or more lines of text

Playfield Objects

 * Fix for certain objects inappropriately saying “(Empty)” on multiplayer client

Status Effects / Traits / Special Abilities

 * Recharge countdowns do not continue if the player is teleporting, or in other similar circumstances where control is taken from them
 * No longer possible to purchase Upper-Crusty status, this is now the goal of the Slum Dweller’s Big Quest
 * Alien can no longer be Possessed or Cannibalized

Missions

 * Fix for missions completing in multiplayer mode after the game had ended

Big Quests

 * All Big Quests are now properly completeable and have rewards, which are activated through he Super Special Abilities mutator

Mutators

 * Added Super Special Abilities mutator

Level Generation

 * Changed the overall structure of the game a bit to make some of the levels smaller and contain fewer quests in an effort to improve the game’s pace. I’m still toying with this stuff, so I may alter these values in the future

Artificial Intelligence

 * Office Drones can be bribed to like you again (this can be used for electability purposes)

Text

 * Changed the names of a couple of real-world songs referenced in the game
 * Changed the Earwarp Whistle description

Multiplayer

 * Fix for certain instances where client interacting with people would produce an internal error and the interaction would not take place

Engine

 * Unity engine updated to 2018.2.8f1

Other

 * Updated NAT Traversal plugin to version 1.63 from 1.61
 * Updated Rewired plugin to version 1.1.19.9 from 1.1.18.0

Internal

 * Added support for a bunch of other new achievements that will probably be added on 1.0 launch
 * Added support for a bunch of new traits that will be coming soon-ish

Alpha 60b

 * Fix for Big Quests not always completing properly at the very end
 * Fix for saved games from the previous version having issues progressing to the next level. Electability stuff probably won’t work properly, however -- you’ll need to start a new game for that.
 * Fix for credits list remaining onscreen in home base if the player pressed Skip Ending while they were visible
 * Fix for Doctor not having infinite Tranquilizer darts for their Super Special Ability
 * Fix for bullet-related errors

Alpha 60c (September 21)

 * Fix for 3- and 4-player modes not working
 * Game can be completed in Sandbox mode, rather than looping like Endless mode does
 * Fix for player being able to take out loans in Uptown and Mayor Village (this should not have been possible)

Alpha 60d (September 22)

 * Anti-hack measures taken to prevent people from hacking into password-protected multiplayer games. Remember, you can still use /ban and /kick in the chat box to remove people from games
 * Fix for shadows not always appearing under NPCs
 * Fix for “slash” sound effect sometimes playing during punches for NPCs that aren’t Zombies or Werewolves
 * Fix for certain items not being removed from the player’s inventory at the end of levels as intended
 * Speech bubbles do not appear in multiplayer mode when people talk to each other during the ending cinematic
 * Fix for armor slot at top of screen sometimes having a number but no image

Alpha 60e (September 25)

 * Fix for yellow target appearing at the start of 3-player mode
 * Fix for Soldier not getting free refills when Super Special Ability is active
 * Fix for Hacker Super Special Ability not being instantaneous when hacking NPCs
 * Fix for Hacker Super Special Ability often not being able to hack things to blow them up after hacking them to do something else first
 * Hacker Super Special Ability can blow up Power Boxes
 * Hacker Super Special Ability works properly with Alarm Buttons
 * Fix for Shapeshifter turning NPCs into Upper-Crusters and Supercops when possessing them with the Super Special Abilities mutator turned on
 * Holograms will no longer try to join the crowd at the end of the game
 * Giving the ending speech removes all status effects and forces you out of your cardboard box
 * Fix for metal detectors sometimes playing their sound effect too many times in rapid succession
 * Fix for one of the tutorial NPCs appearing at the incorrect angle under certain circumstances
 * When someone is enslaved while wearing something on their head, they will drop that item
 * Fix for player being able to get the “bad” ending by enslaving the Mayor and then freeing him
 * Fix for players being able to move while frozen
 * Secret Werewolf does not appear on the final level
 * Fix for Cop Bots saying things during end cinematic
 * Fix for items from final level sometimes appearing in home base
 * Fix for player not being able to move in home base after pressing the Skip Ending button on the main menu
 * Fix for players being able to get the Non-Violent Win achievement when the Mayor had been Zombified
 * Fix for red arrow sometimes appearing above items when it’s not supposed to
 * Failsafes for multiplayer loading issues

Alpha 60f

 * Fix for game freezing on Investment Banker ending
 * Key at Guard Post in Mayor Village no longer says “Generic”
 * Slave Helmet Remover is no longer automatically placed in the toolbar
 * Werewolf does not become Dizzy if ending is started while in Werewolf form