Alpha 31

Alpha 31 was an update released on August 10th, 2017. It was a patch that focused on improving game performance.

Character Creation (and related gameplay)

 * Custom characters can be used in multiplayer mode, as long as it’s not a non-password-protected internet game
 * Character data is now stored in the My Documents folder (or Mac/Linux equivalent)
 * It is now possible to change a character’s eye type and color, and add an accessory
 * Many balance changes made to point value
 * Character Creation interface has been prettied up
 * Added “Clear Slot” button
 * New selectable traits: Unstoppable-ish, Ultimate Butterfinger-er, Sausage Fingers, Scientist Slayer, Specist, Diminutive, Naked, Blahd Basher, Crepe Crusher, Zombify, Flesh Feast, Fair Game, Serve Drinks, Charismatic, Malodorous, Addict
 * New selectable items: Drink Mixer, Slave Helmet Remote, Steroids, Codpiece, Bacon Cheeseburger, Banana, Whiskey, First Aid Kit, Rock, Combat Helmet, Freeze Ray, Ghost Blaster, Shuriken, Axe, Translator
 * New selectable abilities: Enslave, Sharp Lunge
 * Traits and Abilities are now capable of canceling out other traits and abilities
 * Trait, Ability and Item descriptions may contain “Recommended” text to indicate other things that go along them
 * Custom characters can get Achievements and Unlocks.
 * No longer necessary to switch to Sandbox mode when using characters that exceed the point limit. However, players will be unable to get Achievements and Unlocks.
 * Placed caps on the number of Traits and Items that can be selected before the player exceeds limitations
 * Button added to allow alphabetical sorting in addition to point value sorting
 * Sorting takes “locked” status into account
 * Some missing items added to starting item selection
 * Gamepad button prompts only appear when using a gamepad
 * Error message will appear if you try to give your character a name that is already taken by an existing character
 * Deleted characters are immediately removed from the Character Select screen
 * Fix for facial hair appearing as the wrong color in the big character select image
 * Pressing Start on the gamepad to save the game while inputting a character name will now save that name properly
 * Assorted fixes for gamepad navigation in character creation screen
 * Fixed more cases where “E_” text was appearing when performing certain formerly character-specific abilities
 * Fix for new custom characters sometimes starting with the wrong hair, skin color, etc.
 * Fix for custom characters who got zombified resurrecting with incorrect body type
 * Fix for custom characters with “The Law” not being able to see whether a person was guilty or innocent
 * Fix for custom characters with “The Law” not being aligned with Cops
 * Fix for Taser not being available to custom characters when No Guns mutator was active
 * Fixed bug where the last button on the Traits and Items lists was not appearing
 * Fix for “Killer” on Stats screen reading “E_Custom” at times
 * Fix for NPC custom characters not having wolf heads, robot heads, etc.
 * Fix for player not being able to change the color of wolf heads, robot heads, etc.
 * Fix for original head appearing behind wolf heads, robot heads, etc.
 * Fix for larger body types not being sized correctly on the Character Creation screen
 * Fixed timing of certain Character Creation screen sound effects

Sound

 * Around 100 new sound effects

Localization

 * Fix for fan translations not appearing properly when turned on until after the game was restarted

Graphics

 * Fix for accessories like Sunglasses sometimes appearing over hair when they weren’t supposed to

UI / Controls

 * Fix for pressing space to select random characters on Character Select working weird in Home Base with more than 1 player active

Status Effects / Traits / Special Abilities

 * Fix for Arresting animation not completing properly when arresting Slaves
 * Studious and Super Studious do not take effect when the player loses XP
 * Turf Warrior has been replaced with one trait for each gang: Blahd Basher and Crepe Crusher

Mutators

 * Sandbox mutator now allows you to do missions, but does not require them in order to get to the next level

Multiplayer

 * Fix for appearances of “purple worm man thing”

Engine

 * Updated Unity engine from 5.6.1f1 to 2017.1.0p2

Other

 * Updated 2D Toolkit plugin from 2.5.8.1 to 2.5.8.5
 * Updated Rewired plugin from 1.1.3.0 to 1.1.5.3
 * Updated Steamworks dot net from 9.0.0 to 10.0.0

Internal

 * Prep work for Downtown levels
 * Prep work for console versions

Alpha 31b

 * Fixed issue where character select wasn't working properly and people's unlocks were getting deleted

Alpha 31c

 * Fix for context buttons and store/chest items not being clickable.

Alpha 31d

 * Fix for clients not being able to select custom characters in password-protected games when joining the game via invite
 * Fix for not being able to select Slave Remote and Drink Mixer
 * Fix for sorting in Character Creation not always working properly
 * Fix for being able to gain Chicken Nuggets by switching off Abilities in Character Creation
 * Fixed gamepad cursor not immediately appearing over custom characters when the player dies and is returned to the Character Select screen
 * Fix for Zombify not infecting people when used with Bite
 * Fixed Zombify triggering people to run away instead of Fair Game
 * Fix for clock not counting down seconds during mutators and disasters

Alpha 31e (August 11)
‘Zombify’ trait name changed to ‘Zombiism’, and description changed to let players know that other zombies will not attack them
 * Fix for Zombies not having yellow eyes
 * Changed Handcuffs description to indicate that these cannot be used on members of The Law
 * Can’t unlock elevator floors or the Shapeshifter by using custom characters
 * Added Safe-Cracking Tool to item list
 * Fix for certain status effects from Lakes not working properly on multiplayer clients
 * Fix for players still appearing to be underwater after dying in a Lake and respawning as a ghost
 * Fair Game cancels out Specist, Scientist Slayer, Blahd Basher, Crepe Crusher, and Naked
 * Fixed Bloodlust canceling all special abilities instead of just Cannibalize
 * Fix for Bloodlust and probably a few others not working properly for multiplayer clients with custom characters (traits weren’t getting sent to the server properly)
 * Fix for mustache sometimes appearing at the side of custom characters’ faces
 * Fix for list of body type in character creator sometimes appearing as a white square, and not all body types appearing
 * Fix for Character Select menu sometimes getting stuck in multiplayer mode if a custom character was chosen and then the menu was closed and re-opened
 * Fixed Zombiism triggering people to run away after first level (only Fair Game should do this)

Alpha 31f (August 12)

 * Fixed bug where custom characters could sometimes not be used in multiplayer games
 * Naked works properly for custom characters
 * Toss cancels Diminutive and Sausage Fingers, and The Law cancels Naked, Naked cancels Likeable
 * Changed Naked description to indicate that business owners want you to leave
 * Changed cost values of Safe-Cracking Tool and Safe Buster to better reflect their respective strengths
 * Fixed certain Character Creation menu sounds occurring on clients when played on host

Alpha 31g

 * It is now possible to play as Custom characters in non-password-protected multiplayer games, just not overpowered characters.
 * White hair color added, so that gorilla head, robot mask etc. (which are listed under hair types) could have their normal coloring.
 * Fix for Assassin not showing skin behind the mask on Character Select.
 * Fix for Debt amount sometimes not displaying properly for custom characters.

Alpha 31h

 * Fix for fan translations not working

Alpha 31i

 * Fixed bug where custom characters could sometimes not be used in multiplayer games, FOR REAL THIS TIME (oh god I hope this is the last hotfix)

Alpha 31k (31j was borked)

 * Spoke too soon! Fixed bug where it was impossible to select non-custom characters in non-password-protected internet games.
 * Fixed bug in the very-briefly-released 31j where unlocked data was not loading because the application data directory had been changed without my knowledge (thx Unity)