Goon

The Goon is both a playable character and an NPC. The Goons are distinguished by their suits and sunglasses, along with a notable range of either dark or colorful hair.

NPC
The Goon is an NPC that you will find guarding buildings. They will either patrol in a room in a predictable pattern or stand still and monitor the area.

They can be armed with either a baseball bat, knife or a pistol; they may also be unarmed. Goons are rather low-class rapscallions, and as such they don't usually pose much of a threat – usually. Just don't underestimate them.

In Downtown and subsequent Stages, Goons are replaced by their more powerful counterparts, Supergoons.

Playable Character

 * As a playable character, make sure to stock up on ammunition and healing items before you tackle your Guard Duty.
 * Your stats are somewhere in between the Soldier and the Gangster, being slightly balanced in the middle of the two.
 * Despite not showing up in the Goon's trait list, the Goon starts with Blends In Nicely, and playing as a Supergoon upgrades it to Blends In Nicely +. Use such to your advantage when sneaking around.

Super Special Ability

 * Play as a Supergoon and gain +1 Endurance, +1 Speed, and +1 Firearms, if playing with Super Special Abilities (Mutator) enabled.

Drops

 * BaseballBat.png Baseball Bat
 * Beer.png Beer
 * Fud.png Fud
 * Money.png Money
 * Pistol.png Pistol
 * Whiskey.png Whiskey
 * Banana.png Banana

Playable

 * How to fight: The Goon has good and respectable firearms and melee stats but focuses around firearms most of the part. You start with a pistol and a knife and also the Kill Ammunizer, but you should find some weapon mods or additional weapons in the run, especially for tackling the goon's big quest. Guard Duty.
 * How to finish a mission: With the Wrong Building trait. You can avoid fights as trespassing in hideouts and some parts of some buildings only makes the owners annoyed instead of attacking you in sight if you don't want to kill everyone or waste too much resources when going for a stealthy approach, however you can always go for the loud option and brute force your way to solve most missions.
 * Remember to do your Big Quest, defending against invaders and protecting the owners. You'll get rewarded with $50 for each surviving owners, and you'll get weapons from the invaders as well from defending the turf.

NPC

 * If the Goon is moving in a predictable pattern, then you can simply walk behind them, while being somewhat careful.
 * If they are standing guard, it is much harder to avoid the Goon. You may want to either try to befriend them (Hypnotizer Mark II or Mark I) or neutralize them.

General chat:

 * "Whatchu want?"
 * "The mayor literally pays me in extra work, it's not cool."
 * "Believe it or not, this is my natural hair color."
 * "Best perk of this job: Free sunglasses."
 * "Are you supposed to be here or what?"

Investigating Noise:

 * "What the..."
 * "Who dat?"
 * "Hmm?"
 * "...The heck?"

At the Homebase:

 * "Truth be told, I'm jealous of the Bouncer's suit."