Werewolf

The  is a both an NPC and playable character in Streets of Rogue. When not in werewolf form, the Werewolf has the appearance of an Office Drone but with all attributes stats at 1.

The Werewolf can be unlocked by killing a Ghost.

NPC
The Werewolf does not normally appear as an NPC. However there are four exceptions:
 * Using a Cloning Machine as a Werewolf character in normal form. Hacking a Cloning Machine can sometimes gain a Werewolf as a follower (which stays in werewolf form permanently) as well
 * Through the Loneliness Killer trait when playing as a Werewolf.
 * Hidden Werewolves appear as a part of the Vampire's Big Quest.
 * Using the mutator Many Werewolves.

Playable

 * How to fight: The Werewolf is the strongest and most mobile melee character when transformed. You can do massive damage and can kill even of groups of ranged enemies easily with Sharp Lunge. However, you can't use any weapons and cannot use any items. However, not every fight needs to be done in Werewolf form. Your normal form may have the worst stats of any character class but you can still win small close ranged fights with a good melee weapon.


 * How to finish a mission: The key to playing the Werewolf is knowing how to use Werewolf Transformation. You need know when to transform, what you can and cannot do while transformed, and keeping yourself safe when the transformation ends.


 * How to unlock: You can easily unlock the Werewolf by playing as a Scientist since they start with a Ghost Gibber or a Custom Character who starts with one. Graveyards are easy to locate in earlier levels. If a wandering ghost didn't not appear in the graveyard, you make one spawn by destroying a Gravestone.


 * You can heal will in Werewolf form by pressing the quick heal button.


 * The transformation lasts 15 seconds; once you revert back, you will suffer from Crazy-Dizzy for 5 seconds. Make sure you are away from danger when this happens. On the other hand, enemies will lose track of you if your transform ends out of their line of sight.


 * Longer Status Effects increases the amount of time spent in Werewolf form during a transformation, but it also increases the time spent in Crazy-Dizzy afterward.


 * If you need to get somewhere fast, you can use repeatedly use Sharp Lunge to move around at high speed. Just be careful about accidentally hitting NPCs and transforming back to human form at a bad time.


 * Pea-Brained doesn't prevent you from using the Exit Elevator while in Werewolf form or from picking up dropped items.


 * When transformed, it's better to use your regular fists rather than using Sharp Lunge for breaking items, as it doesn't send you flying away from the object you're trying to destroy.

NPC

 * In the Vampire's quest, Mythical Matchup. Werewolves are very formidable melee opponents, they have 8 Speed and 6 Melee and their Endurance depends on what Character they were prior to transforming, they deal 13 damage with their Fists and NPCs aligned with the werewolf will still assist and fight alongside with the wolf, making them more dangerous. Use your Werewolf A-Were-ness to know who is the wolf and try to plan accordingly.


 * You prevent the Werewolf from transforming by Tranquilizing them with a Tranquilizer Gun or by instantly killing them in one-shot in their human forms, this also applies to Chloroforming them and Arresting them with Handcuffs.


 * In Many Werewolves when playing as any character other than the vampire. You don't know who is a Werewolf without Werewolf A-Were-ness (Unless given to a custom character) and that there can be two or more werewolves in the level. Take caution when getting caught and when starting fights, as a werewolf could end your run with poor planning when fighting multiple wolves or NPCs alongside them.
 * Characters with The Law such as the Cop can see who are the Werewolves as they always are marked as guilty except the humans alongside them. However this doesn't apply to Mission related targets or NPCs working with Drug Dealers as they're all marked as guilty by default, making it confusing if there is a werewolf among them or not.
 * Ranged fighters such as the Soldier, Shopkeeper and the Gangster could shoot the wolf from a safe distance with weapons such as a Machinegun or a Shotgun. However they have Unstoppable-ish and won't take any knockback or pushed back from bullets. Try running backwards and shooting them until the wolf is dead.
 * As such the Flamethrower is less effective as they're immune to knockbacks, unless the Werewolves were inflicted with Slow or having higher speed to outrun them.


 * The Ghost Gibber is a excellent weapon against them for the Vampire and in Many Werewolves mutator. Try to get one when hunting them down as a Vampire or when fighting one.


 * Because of their fast speed. Inflicting Slow on them such as using Bear Traps, or hitting them with the Kneecapper trait. Or even paralyzing them with a Paralyzer Trap. Can help when fighting them or making it easier running away from the wolf.