Machinegun

The Machinegun is a fully automatic projectile weapon in Streets of Rogue. It comes with a large mag and fires bullets in quick succession that does good damage and DPS (Damage Per Second) and is moderately affected by spread, characters with a low firearms attribute will have a wilder spread, compared to characters with a higher attribute level.

It's a starting item for the Soldier character and can be given as a Mission reward or dropped by Soldiers in the Park, Mobsters in Downtown and by Supercops, but can also be bought from the Soldier in the Mall or sold by Shopkeepers.



Damage Table
This table lists the damage dealt by each Firearms Attribute level which makes it deal more damage.

Attachable Mods
This shows the list of modifiers that can be attached to the Machinegun.

Tips and Strategies

 * The Machinegun excels in taking out small crowds of enemies and clearing rooms or buildings.


 * Be mindful of the ammo count when using the weapon. Try not to get carried away with the gun and wasting all or half it's ammo.
 * It's best to have a backup Weapon such as the Pistol if you ran out of ammo for the Machinegun.


 * Having a Kill Ammunizer is like a big friend for the Machinegun. As every 3rd kill will replenish 7 ammo for the weapon. (If you didn't get a Kill Ammunizer as a starting item)

Trivia

 * The Machinegun's sprite seems to be based on the Uzi. Which is a Submachine gun, and is often abbreviated SMG for short.