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Alpha 12 - Balance

CardboardBox

Details
Initial Release Date: September 15, 2016
Source: Tumblr post
Link to Release: post
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Alpha 12 is a release that contained mostly balance fixes.

Videos[]


Content[]

Traits[]


Other Additions and Changes[]

Graphics[]

  • Killer Robot bleeds yellow blood
  • Red background for equipped items is more prominent

UI / Controls[]

  • Dev Notes removed from title screen
  • Tooltips for consumables now tell players how long the status effect will last
  • Cursor Text tells you when a chest is empty
  • The Take All button automatically closes the chest
  • Level numbers like 1-1 replaced with names in several spots
  • Included text to make it more obvious what some of the Stats screen information actually means
  • Feedback window can now be scrolled

Sound[]

  • Sound plays when trying to change hair/skin color etc. on a character where this is not possible
  • Sound plays when entering and exiting Cardboard Box

Gameplay[]

Artificial Intelligence[]

  • Cops no longer attack you if they see a property owner chasing you – only if they see an attack occur, as per the “Law of the Land” sign on Floor 1-2
  • Slightly more difficult to get Aligned people to turn against you
  • Friends of the person you turned on are more cognizant of what has happened
  • Followers leash back to you from a shorter distance if engaged in combat
  • If Killer Robot has no weapon, he will try to punch you


Bug Fixes[]

UI / Controls[]

  • Fix for environment objects staying highlighted if the mouse was highlighting them when the player entered the Missions screen or Main Menu
  • Fix for touch screen users not being able to click buttons with mouse
  • Fix for control rebinding menu not appearing
  • Fix for people’s health bars appearing to be full after being depossessed by Shapeshifter
  • Status effects that the player cannot keep between levels are removed from the side of the screen when player completes the level
  • Fix for armor-based starting items not appearing on the Character Select screen
  • Fix for slowdown remaining after scrolling weapons and then immediately entering the main menu
  • Fix for “Guilty” text appearing in weird spots when viewing all objects’ information with space bar
  • Fix for button weirdness when interacting with windows from the inside with Thief
  • Possible fix for a person’s name remaining on the screen if they are killed while a player is interacting with them
  • Right-clicking on Missions screen no longer attempts to teleport the player
  • Fix for names of objects appearing permanently next to gamepad target
  • Fix for inventory disappearing on entering new levels when auto-sort is turned off
  • Possible fix for Missions Screen getting stuck in certain 2-player circumstances
  • Fix for sign text not closing if sign is destroyed while player 2 is viewing
  • Fixed issues with skill bar and related text not displaying properly after Esc was pressed
  • Fix for traits sometimes appearing in slightly the wrong spot for Shapeshifter
  • Fix for NPC health bar sometimes going haywire after rescuing people on Rescue missions
  • Tooltips appear when moving the cursor over “mission slot boxes” for objects and people
  • Dark background appears behind cursor text on Missions screen when using gamepad
  • Shapeshifter’s face in the upper-left corner looks correct when possessing people
  • Fix for hair not appearing properly on Character Select if the player starts bald and switches styles
  • Fix for only 5 items being capable of appearing under Starting Items on Character Select screen

Graphics[]

  • Possible fix for floors not appearing when certain video recording software is turned on
  • Fix for being able to see the Assassin’s face when changing hair type
  • Flamethrower fire no longer appears to clip through walls, and also looks a bit better
  • Short character select animation only plays if player clicks slot with character in it
  • Cardboard box no longer appears tiny when placed over Shapeshifter
  • Fix for people sometimes holding their guns weird when dancing
  • Fix for hats not initially appearing when new people are spawned into the game

Playfield Objects[]

  • Fix for Laser Emitter immediately blowing up when the player commanded followers to attack it
  • No longer possible to use the Clone Machine to clone certain items like Possession Stone
  • Fix for Generator counting down negative numbers after being destroyed using Wrench
  • No longer possible to trigger lasers with melee weapons from behind walls

Items[]

  • Fix for the player sometimes not being able to pick up items if there were a lot of items on the ground
  • Wrestler has Codpiece initially equipped as intended
  • Fix for Key and Safe Combination sometimes not working
  • Possible fix for Quick Escape Teleporter teleporting the player outside the level
  • Fix for armor not being equipped properly when received from NPCs
  • Possible fix for items turning into random glitchy graphics when playing as Wrestler
  • Player faces proper direction after exiting Cardboard Box

Status Effects / Traits / Special Abilities[]

Gameplay[]

  • Player does not receive as many skill points for knocking out innocents
  • Fix for Game Over appearing if a player died directly after the other person exited the level
  • Fix for Game Over appearing if a player was teleporting while the other player died
  • Fix for level completing if a player was teleporting while the other player exited the level
  • Fix for game ending if a player dies while the other is falling into a hole
  • Gas no longer affects Holograms and playfield objects
  • Player can no longer gain skill points for killing people with Resurrection status effect
  • No longer possible for shopkeeper to ask the other player for his Key and Safe Combination
  • Player can no longer lose health while in the process of teleporting
  • Possible fix for players being teleported over Flame Grates and other dangers
  • Attempted fix for people going through walls and not breaking them
  • Fix for player sometimes being unable to teleport after failing Rescue quest
  • Fix for cases where player wasn’t able to move after being resurrected
  • Fix for controls locking when player trips on banana peel or crashes into wall as Jock while under cardboard box
  • Fix for player sometimes not doing proper amount of damage to aligned people who had turned hostile toward them
  • Fix for cases where player wouldn’t gain skill points for freeing prisoners

Missions[]

  • Missions complete properly if the player is dead while it completes, but is about to Resurrect
  • No longer possible to “Dismiss” slaves or people who you are rescuing for a mission
  • Mission status takes into account when people are dead but have Resurrection status effect
  • Doctor receives mission rewards properly now, instead of banana peels

Artificial Intelligence[]

  • Fix for followers not returning to follow you if you told them to attack something and they couldn’t find a path
  • Fix for slave ownership not transferring properly when possessing Slavemaster
  • Fix for people sometimes not recognizing when they have been broken out of prison
  • Slavemasters react properly when speaking to their owned Slaves
  • Fix for people getting angry at invisible people when they knock other people through walls and objects
  • Aligned NPCs can no longer turn on each other by accidentally hitting each other
  • Cops can never become “Guilty”
  • “Alerted” sound and animation no longer triggers every time people get up after being tripped
  • Non-owners in quest-oriented buildings are no longer considered “Guilty”
  • Fix for other cases on quests where people who were supposed to be Guilty were Innocent
  • Non-residents of an area who you dismiss from your party will always do “wander” behavior
  • People react appropriately when you enter their property and talk to them from behind
  • No longer able to distract people from property damage by having the other player talk to them
  • Fix for cases where AI wouldn’t realize that you had caused property damage
  • People no longer immediately stop searching for you when you turn invisible
  • Killer Robot no longer continues moving after being tripped by Banana Peel
  • Fix for Slaves not having the “Follow Me” option when possessing their Slavemaster

Level Generation[]

  • Fix for random objects appearing at the bottom left corner of the level
  • Possible fix for player spawning outside of the map

Sound[]

Text[]

  • Gorillas no longer speak English when they get annoyed at you
  • Corrected misspelling in Tech Expert description
  • Fix for “Death By” appearing incorrectly on stats when killed by Turret or Fire Spewer
  • Fixed other cases where wrong “Death By” message was appearing
  • “Killer” text on stats screen no longer appears if you killed yourself with explosions or other means
  • Slaves owned by the player say correct line of dialogue upon interaction



Version History
Official Steam Release Version 98 · Version 97 · Version 96 · Version 95 · Version 94 · Version 93 · Version 92 · Version 91 · Version 90
Version 89 · Version 88 · Version 87 · Version 86 · Version 85 · Version 84 · Version 83 · Version 82 · Version 81
Steam Early Access
Beta 80 · Beta 79 · Beta 78 · Beta 77 · Beta 76 · Beta 75 · Beta 74 · Beta 73 · Beta 72 · Beta 71
Alpha 70 · Alpha 69 · Alpha 68 · Alpha 67 · Alpha 66 · Alpha 65 · Alpha 64 · Alpha 63 · Alpha 62 · Alpha 61 · Alpha 60
Alpha 59 · Alpha 58 · Alpha 57 · Alpha 56 · Alpha 55 · Alpha 54 · Alpha 53 · Alpha 52 · Alpha 51 · Alpha 50
Alpha 49 · Alpha 48 · Alpha 47 · Alpha 46 · Alpha 45 · Alpha 44 · Alpha 43 · Alpha 42 · Alpha 41 · Alpha 40
Alpha 39 · Alpha 38 · Alpha 37 · Alpha 36 · Alpha 35 · Alpha 34 · Alpha 33 · Alpha 32 · Alpha 31 · Alpha 30
Alpha 29 · Alpha 28 · Alpha 27 · Alpha 26 · Alpha 25 · Alpha 24 · Alpha 23 · Alpha 22 · Alpha 21 · Alpha 20
Steam Pre-Release (Tumblr) Alpha 15 · Alpha 14 · Alpha 13 · Alpha 12 · Alpha 11
Early Development (TIG) Alpha 10 · Alpha 9 · Alpha 8 · Alpha 7 · Alpha 6 · Alpha 5 · Alpha 4 and older


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