Streets of Rogue Wiki
Streets of Rogue Wiki
Advertisement
Alpha 26 - 100+ Bugfixes

Wrench

Details
Initial Release Date: June 2 2017
Source: Steam Post
Link to Release: post
← Previous  Current   Next →  
Alpha 25 Alpha 26 Alpha 27

Alpha 26 was an update released on June 2nd, 2017. It was a patch containing a large amount of bug fixes

Graphics[]

  • Fixed issue with Player 2’s lighting not appearing properly in 3-player or 4-player local coop mode
  • Fix for Bushes having bright lighting on client in multiplayer mode
  • Fix for stars continuing to appear above the head of a knocked-out person after the Cannibal has eaten that person
  • Dizzy stars disappear properly if a person is teleported when they are active

UI / Controls[]

  • Fixed issue with Player 2’s buff display not appearing properly in 3-player or 4-player local coop mode
  • Fixed issue where highlighted characters could remain highlighted permanently if the player entered the Main Menu or Missions Screen while they were highlighted
  • Fix for “targeting” cursor (used when hacking, using hypnotizer, etc.) remaining onscreen after player has died and will soon be resurrected in some way
  • Changing filters in server browser scrolls to the top of the browser list

Environment[]

  • Poisoned lakes can no longer cause “Paralyzed”

Characters[]

Playfield Objects[]

  • Another (hopefully fool-proof) fix for players being warping on top of holes after falling in the first time, causing a falling loop
  • Fix for Gravestones not spawning Ghosts or counting towards Vampire unlock when thrown by Wrestler
  • Fix for Crushers sometimes being able to damage the player from the other side of walls
  • Fixed issue where Crusher was harming the player when it began extending, rather than when it actually hit the player
  • Fire Hydrant’s water spray does not push characters back so hard that they can’t walk against the current
  • Goodie Dispensers no longer gives Guns and Melee items when the “No Guns/No Melee Weapons” mutators are active

Items[]

  • Fix for Loadout items not appearing in-game when player takes Elevator to higher levels
  • Player can no longer quit the game after choosing a loadout item, and take it into the Daily Run
  • Cube of Lampey functions properly when Wrestler throws Lamps
  • Cube of Lampey no longer spawns items 100% of the time
  • Silencer and Accuracy Mod can no longer be used on Oil Container
  • Important items such as the Possession Stone can no longer be stolen from a player’s inventory
  • Fixed instances where kill profiting devices like Kill Ammunizer could be triggered more than once from the same person
  • Kill Ammunizer must restore at least 1 ammo to a gun. There were instances where it would restore 0.
  • Ammo Processor can no longer be used on Water Pistol
  • EMP Grenade does 100 damage to Killer Robot in addition to Paralyzing him
  • EMP Grenades can be used to disarm Door Detonators
  • Fix for thrown items bouncing for a frame or two after they are supposed to be destroyed
  • Bear Traps in the Park level have a more visible light
  • Fix for music notes appearing on random items after Boombox was destroyed
  • Boombox no longer continues to play music if it falls into a hole
  • Fix for player being able to drop the Cardboard Box while hidden under it
  • For for issue where if the player was wearing Hard Hat and Codpiece and removed one of them, they would lose “Resist Damage (Small)”
  • Syringes are identified when the player gives the Syringe to a follower and they use it
  • Tranquilizer Gun, Shrink Ray, Freeze Ray etc. can be used to trigger switches and other trigger-able things, just as normal bullets do
  • Bracelet of Strength effect “Strength +1” replaced by “Strength (Small)”, which also fixes an issue where strength from Bracelet would be added to player’s base strength at the start of new levels
  • Fix for equippable items sometimes not giving traits to the player if they were added to the inventory while another item of the same type existed
  • Fix for Mixed Drinks not working properly with Water Pistol
  • Player armor is not depleted when attacking other players while “damage other players” is turned off
  • Player is prevented from using Health items when their health is already full
  • Player can no longer be teleported onto Bear Traps and other dangerous items
  • When ““No Guns/No Melee Weapons” mutators are active, player will no longer see gun and melee related items, like Silencer and Ammo Stealer
  • Fix for certain guns like Flamethrower and Water Pistol still appearing when “No Guns” was active
  • Potential fix for NPCs dropping “E_” item sometimes, particularly when “No Guns” and “No Melee” were active

Status Effects / Traits / Special Abilities[]

  • Electro Touch no longer damages Ghosts
  • Electro Touch does 3x damage when the victim is underwater
  • Cannibal cannot eat bodies while they are on fire
  • Chloroform can no longer be used on Killer Robot
  • Fix for Jock being able to move normally while in his “pre-charge, revving up” state
  • Fix for Jock taking damage from non-hazardous objects while charging
  • Fix for Jock taking excess damage from hazardous objects while charging
  • Fix for Jock stopping his charge when near water bodies
  • Fix for Jock sometimes jumping in the wrong direction when charging into bodies of water
  • Fix for objects’ Destroy function getting called multiple times when Jock charged into the objects, resulting in weirdness
  • Jock’s charge attack can destroy Bushes now
  • Fix for player losing status effects tied to wearable items after dying and resurrecting
  • Cyanide no longer gibs people
  • Fix for issue where player would retain super-fast speed when using “I’m Outtie” trait and depossessing as Shapeshifter, or returning to human form as Werewolf
  • Fixed player not gaining “I’m Outtie” benefits immediately when entering Werewolf state or Possessing someone
  • Kneecapper cannot cause Slow when the player causes harm to themselves
  • Kneecapper does not cause Slow on other players when “Damage other players” is turned off
  • Status effect-causing bullets do not work on other players when “Damage other players” is turned off
  • Shapeshifter possessing an un-transformed Werewolf cannot transform into a real Werewolf, this was causing a bunch of bugs and would have been a pain to program properly. Saving for later.
  • Shapeshifter cannot possess a transformed Werewolf
  • Shapeshifter is more clear about why they can’t possess certain people
  • Regenerate Health When Low will not continue restoring health if the player’s health has reached its max, for example with the Low Health For All mutator
  • Being Knocked Out does not result in an immediate Game Over
  • When Shapeshifter levels up while Possessing someone, their original body is given the Full Health bonus
  • Fix for “No Effect!” being spammed when Killer Robot jumped into a poisoned lake
  • As Shapeshifter, players can no longer Possess a person who is being Arrested or Bitten

Combat[]

  • Ghost can no longer squash people who are Shrunk
  • Fix for NPCs sometimes not attacking objects when their AI dictates it
  • Sticky Glove can no longer be used to deflect melee attacks
  • Auto-Aim no longer attempts to target certain objects
  • Fixed issue where Flamethrower and Fire Spewer could break windows when aiming in the direction of the window, rather than the fire actually hitting it
  • Fix for Flamethrower/Fire Spewer damage and knockback being higher than it was supposed to be at times

Sound[]

  • Fix for looping weapon sound effects continuing to play if the gun was firing directly before the player was teleported
  • Sound effect plays when you try to equip a weapon that is out of ammo, or if the character is unable to equip weapons of that type
  • Fix for player death sound effect playing a second time if the player was gibbed after being killed

Stats / Unlocks[]

  • Fix for “Death By” and … reading as “E_” if a ghost progressed to the next level, and then a Game Over occurred

Missions[]

  • Fix for owners of buildings with bombs in “Find Bombs” missions not being flagged as Guilty
  • Fix for item “E_” sometimes appearing as mission reward when No Guns and No Melee mutators were active

Mutators[]

Artificial Intelligence[]

  • Ghosts no longer follow Comedian when they like his jokes
  • Potential fix for NPCs being rescued for missions following Ghost players
  • Two people can no longer sleep in the same bed (apparently this is a more puritanical city than one might expect)
  • Cops do not get angry when you attack dead bodies
  • Fixed NPCs refusing to path over conveyor belts in any circumstance
  • Fixed issues NPCs were having pathing past Crushers
  • Fixed NPCs not avoiding Flame Grates in their pathing
  • NPCs will not enter a Flee state after walking onto a Conveyor Belt
  • Fix for NPCs having a tendency to walk too close to Killer Plants
  • Fix for NPCs not pathfinding around certain obstacles properly in multiplayer mode

Text[]

  • Added note in Laptop description letting players know they can move while hacking
  • Changed Strict Cannibal text to make more clear that you can still drink alcohol
  • Modified “No In-Fighting” description to indicate that it only applies to melee and bullet attacks

Multiplayer[]

  • Fix for Shopkeeper not being able to revive other players

Other[]

  • Added Gameplay Settings menu option “Delete Save Data”


Version History
Official Steam Release Version 98 · Version 97 · Version 96 · Version 95 · Version 94 · Version 93 · Version 92 · Version 91 · Version 90
Version 89 · Version 88 · Version 87 · Version 86 · Version 85 · Version 84 · Version 83 · Version 82 · Version 81
Steam Early Access
Beta 80 · Beta 79 · Beta 78 · Beta 77 · Beta 76 · Beta 75 · Beta 74 · Beta 73 · Beta 72 · Beta 71
Alpha 70 · Alpha 69 · Alpha 68 · Alpha 67 · Alpha 66 · Alpha 65 · Alpha 64 · Alpha 63 · Alpha 62 · Alpha 61 · Alpha 60
Alpha 59 · Alpha 58 · Alpha 57 · Alpha 56 · Alpha 55 · Alpha 54 · Alpha 53 · Alpha 52 · Alpha 51 · Alpha 50
Alpha 49 · Alpha 48 · Alpha 47 · Alpha 46 · Alpha 45 · Alpha 44 · Alpha 43 · Alpha 42 · Alpha 41 · Alpha 40
Alpha 39 · Alpha 38 · Alpha 37 · Alpha 36 · Alpha 35 · Alpha 34 · Alpha 33 · Alpha 32 · Alpha 31 · Alpha 30
Alpha 29 · Alpha 28 · Alpha 27 · Alpha 26 · Alpha 25 · Alpha 24 · Alpha 23 · Alpha 22 · Alpha 21 · Alpha 20
Steam Pre-Release (Tumblr) Alpha 15 · Alpha 14 · Alpha 13 · Alpha 12 · Alpha 11
Early Development (TIG) Alpha 10 · Alpha 9 · Alpha 8 · Alpha 7 · Alpha 6 · Alpha 5 · Alpha 4 and older


Advertisement