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Alpha 31 was an update released on August 10th, 2017. It was a patch that focused on improving game performance.
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- Custom characters can be used in multiplayer mode, as long as it’s not a non-password-protected internet game
- Character data is now stored in the My Documents folder (or Mac/Linux equivalent)
- It is now possible to change a character’s eye type and color, and add an accessory
- Many balance changes made to point value
- Character Creation interface has been prettied up
- Added “Clear Slot” button
- New selectable traits: Unstoppable-ish, Ultimate Butterfinger-er, Sausage Fingers, Scientist Slayer, Specist, Diminutive, Naked, Blahd Basher, Crepe Crusher, Zombify, Flesh Feast, Fair Game, Serve Drinks, Charismatic, Malodorous, Addict
- New selectable items: Drink Mixer, Slave Helmet Remote, Steroids, Codpiece, Bacon Cheeseburger, Banana, Whiskey, First Aid Kit, Rock, Combat Helmet, Freeze Ray, Ghost Blaster, Shuriken, Axe, Translator
- New selectable abilities: Enslave, Sharp Lunge
- Traits and Abilities are now capable of canceling out other traits and abilities
- Trait, Ability and Item descriptions may contain “Recommended” text to indicate other things that go along them
- Custom characters can get Achievements and Unlocks.
- No longer necessary to switch to Sandbox mode when using characters that exceed the point limit. However, players will be unable to get Achievements and Unlocks.
- Placed caps on the number of Traits and Items that can be selected before the player exceeds limitations
- Button added to allow alphabetical sorting in addition to point value sorting
- Sorting takes “locked” status into account
- Some missing items added to starting item selection
- Gamepad button prompts only appear when using a gamepad
- Error message will appear if you try to give your character a name that is already taken by an existing character
- Deleted characters are immediately removed from the Character Select screen
- Fix for facial hair appearing as the wrong color in the big character select image
- Pressing Start on the gamepad to save the game while inputting a character name will now save that name properly
- Assorted fixes for gamepad navigation in character creation screen
- Fixed more cases where “E_” text was appearing when performing certain formerly character-specific abilities
- Fix for new custom characters sometimes starting with the wrong hair, skin color, etc.
- Fix for custom characters who got zombified resurrecting with incorrect body type
- Fix for custom characters with “The Law” not being able to see whether a person was guilty or innocent
- Fix for custom characters with “The Law” not being aligned with Cops
- Fix for Taser not being available to custom characters when No Guns mutator was active
- Fixed bug where the last button on the Traits and Items lists was not appearing
- Fix for “Killer” on Stats screen reading “E_Custom” at times
- Fix for NPC custom characters not having wolf heads, robot heads, etc.
- Fix for player not being able to change the color of wolf heads, robot heads, etc.
- Fix for original head appearing behind wolf heads, robot heads, etc.
- Fix for larger body types not being sized correctly on the Character Creation screen
- Fixed timing of certain Character Creation screen sound effects
Sound[]
- Around 100 new sound effects
Localization[]
- Fix for fan translations not appearing properly when turned on until after the game was restarted
Graphics[]
- Fix for accessories like Sunglasses sometimes appearing over hair when they weren’t supposed to
UI / Controls[]
- Fix for pressing space to select random characters on Character Select working weird in Home Base with more than 1 player active
Status Effects / Traits / Special Abilities[]
- Fix for Arresting animation not completing properly when arresting Slaves
- Studious and Super Studious do not take effect when the player loses XP
- Turf Warrior has been replaced with one trait for each gang: Blahd Basher and Crepe Crusher
Mutators[]
- Sandbox mutator now allows you to do missions, but does not require them in order to get to the next level
Multiplayer[]
- Fix for appearances of “purple worm man thing”
Engine[]
- Updated Unity engine from 5.6.1f1 to 2017.1.0p2
Other[]
- Updated 2D Toolkit plugin from 2.5.8.1 to 2.5.8.5
- Updated Rewired plugin from 1.1.3.0 to 1.1.5.3
- Updated Steamworks dot net from 9.0.0 to 10.0.0
Internal[]
- Prep work for Downtown levels
- Prep work for console versions
Alpha 31b[]
- Fixed issue where character select wasn't working properly and people's unlocks were getting deleted
Alpha 31c[]
- Fix for context buttons and store/chest items not being clickable.
Alpha 31d[]
- Fix for clients not being able to select custom characters in password-protected games when joining the game via invite
- Fix for not being able to select Slave Remote and Drink Mixer
- Fix for sorting in Character Creation not always working properly
- Fix for being able to gain Chicken Nuggets by switching off Abilities in Character Creation
- Fixed gamepad cursor not immediately appearing over custom characters when the player dies and is returned to the Character Select screen
- Fix for Zombify not infecting people when used with Bite
- Fixed Zombify triggering people to run away instead of Fair Game
- Fix for clock not counting down seconds during mutators and disasters
Alpha 31e (August 11)[]
- Fix for Zombies not having yellow eyes
‘Zombify’ trait name changed to ‘Zombiism’, and description changed to let players know that other zombies will not attack them
- Changed Handcuffs description to indicate that these cannot be used on members of The Law
- Can’t unlock elevator floors or the Shapeshifter by using custom characters
- Added Safe-Cracking Tool to item list
- Fix for certain status effects from Lakes not working properly on multiplayer clients
- Fix for players still appearing to be underwater after dying in a Lake and respawning as a ghost
- Fair Game cancels out Specist, Scientist Slayer, Blahd Basher, Crepe Crusher, and Naked
- Fixed Bloodlust canceling all special abilities instead of just Cannibalize
- Fix for Bloodlust and probably a few others not working properly for multiplayer clients with custom characters (traits weren’t getting sent to the server properly)
- Fix for mustache sometimes appearing at the side of custom characters’ faces
- Fix for list of body type in character creator sometimes appearing as a white square, and not all body types appearing
- Fix for Character Select menu sometimes getting stuck in multiplayer mode if a custom character was chosen and then the menu was closed and re-opened
- Fixed Zombiism triggering people to run away after first level (only Fair Game should do this)
Alpha 31f (August 12)[]
- Fixed bug where custom characters could sometimes not be used in multiplayer games
- Naked works properly for custom characters
- Toss cancels Diminutive and Sausage Fingers, and The Law cancels Naked, Naked cancels Likeable
- Changed Naked description to indicate that business owners want you to leave
- Changed cost values of Safe-Cracking Tool and Safe Buster to better reflect their respective strengths
- Fixed certain Character Creation menu sounds occurring on clients when played on host
Alpha 31g[]
- It is now possible to play as Custom characters in non-password-protected multiplayer games, just not overpowered characters.
- White hair color added, so that gorilla head, robot mask etc. (which are listed under hair types) could have their normal coloring.
- Fix for Assassin not showing skin behind the mask on Character Select.
- Fix for Debt amount sometimes not displaying properly for custom characters.
Alpha 31h[]
- Fix for fan translations not working
Alpha 31i[]
- Fixed bug where custom characters could sometimes not be used in multiplayer games, FOR REAL THIS TIME (oh god I hope this is the last hotfix)
Alpha 31k (31j was borked)[]
- Spoke too soon! Fixed bug where it was impossible to select non-custom characters in non-password-protected internet games.
- Fixed bug in the very-briefly-released 31j where unlocked data was not loading because the application data directory had been changed without my knowledge (thx Unity)