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Alpha 36 was an update released on October 19th, 2017. It was the second update dedicated to Downtown. A small patch released a few days later included the 2017 Halloween Event.
Patchnotes[]
Levels[]
- Game is now playable through 4-2
Music[]
- New Track “Floor 4-2 Groove is in the Blood-Pumping Organ of an Animate Being”, also added to soundtrack owners’ libraries
Building Types[]
Objects[]
- New blue laser emitter type that acts as a Metal Detector (actually it detects any weapon in your inventory)
- Movie Screen
- New Conveyor Belt type for Malls with slightly different functionality
Traits[]
- Added trait “Upper-Crusty”
Localization[]
- Many Spanish translation fixes
Characters[]
- Initial scripting for Arena fights implemented
- Classes within Malls have the ability to sell the player things that they previously did not
- Bouncer gives the player the ability to drop their weapons in front of Metal Detector Laser Emitters
- Comedians can tell jokes to Music Hall patrons
- Thief can pop out of Manholes and pickpocket the player. Other characters may pop out as well... (Cannibal)
Graphics[]
- Fix for “Falling into hole” animation of multiplayer clients not playing properly for host
- Fix for players appearing to float permanently if they died in a body of water and returned as a ghost
- Fix for Supercops, cloned NPCs, etc. not displaying particle effect or sound effect when spawned on multiplayer client
- Glass walls are slightly more transparent
UI / Controls[]
- Fix for instances on multiplayer client where optional mission objectives would not be indicated on the minimap
- Fix for the mouse collider box attached to NPCs hidden in objects like Bushes sometimes blocking the object, despite the NPC being invisible
- Fix for player not being able to hide “combine” target after right-clicking a Combine item in the toolbar while the inventory was closed
Playfield Objects[]
- Fix for being able to knock on certain doors where this should not have been possible
- Fix for Manholes sometimes appearing on top of people rather than beneath them
- Fix for Hole not always appearing on multiplayer client when Well is destroyed
- Crushers shouldn’t go through walls as much, if at all
- Fix for multiplayer client not being able to make offering from Altar
Items[]
Status Effects / Traits / Special Abilities[]
- Players can now pickpocket other players in online games
Gameplay[]
- Fix for player not being able to teleport while swimming in Canals
Level Generation[]
- Minor fixes to placement of certain outdoor walls
Missions[]
- Fix for instances where multiplayer missions could not be completed from the multiplayer client
Mutators[]
- Supercop, Mobster and Upper-Cruster can no longer appear on “New Character Every Level”
Artificial Intelligence[]
- People are now capable of sitting in chairs
- People have the ability to “own” an entire building where different rooms have different owners as well -- such as the owner of a Hotel
- People are better at getting their bearings in regards to pathfinding after being knocked back
- Fix for NPCs not always being able to see multiplayer clients when host was not in the vicinity
- Fix for NPCs in certain buildings getting hostile toward the player upon seeing them when the rest of the building would only become Annoyed
- Fix for people hidden in objects like Bushes becoming visible when Ghost players bump into them
- Mobsters no longer ask players who Can’t Speak English for money
Engine[]
- Updated Unity engine from 2017.1.0p2 to 2017.2.0f3
Other[]
- Updated 2D Toolkit plugin from 2.5.8.5 to 2.5.8.7
- Updated Rewired plugin from 1.1.7.5 to 1.1.7.8
Internal[]
- Bunch of physics modifications to keep things running smoothly on the new version of Unity
- Some multiplayer modifications for the new version of Unity
- Extra multiplayer cleanup, got rid of a bunch of internal errors
Subpatches[]
Alpha 36b[]
- Fix for Turrets not shooting in the correct direction
- Fix for NPCs not getting angry when you chloroform their friends
- NPCs are slightly more reactive to the player hitting their friends
- Thieves who pop out of Manholes are considered Guilty
- Fix for people standing next to chairs as their default goal instead of sitting in them if you kill the Comedian they were listening to
- Fix for not always having to chloroform people from behind when they are sitting in chairs
- Fixed some AI pathing issues in the Arena
- Thief no longer steals heavy weapons from players, since they tended to use them on the player immediately, which felt kind of cheap
- Real fix for Mobsters mugging people with Can’t Speak English
- Fix for players not being able to teleport after killing the mobster trying to mug them and remaining in their vicinity
- No longer possible for NPCs to close automatic Arena doors
- Guards no longer investigate noises heard in the Arena
- Adjustments to which weapons the Metal Detector will detect
Alpha 36c[]
- Fix for NPCs remaining in sitting position if they are killed while sitting in a chair
- Fix for Shapeshifter not being able to Possess NPCs who are sitting
- Fix for NPCs not sitting if they were Possessed and then Unpossessed and returned to their seats
- If player Possesses an NPC who was listening to Comedian, the possessed character will not laugh at the Comedian’s jokes while under player control
- NPCs will not laugh at jokes of they are Dizzy or Frozen
- Fix for City Park areas of Downtown being considered an Indoor location, preventing teleportation
- Fix for shadows appearing underneath Invisible NPCs if they jumped out of water
- Fix for Overpowered text appearing when it should not have, and vice versa
Alpha 36d - Halloween Event[]
The 2017 Halloween Event was an event that took place between October 24th and Halloween, October 31st. On the 24th, the game was updated to Alpha 36d, including a new disaster level and a little boost to newer players. This was released separately from the typical update schedule.
Features[]
- A new Disaster level, the Zombie Invasion.
- During the event period, this disaster was guaranteed in the Slums.
- Anyone who played during the event would automatically unlock the Zombie.
- The achievement that goes with the Zombie is also unlocked.