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Alpha 38 - 4 Player Splitscreen

Gangsters

Details
Initial Release Date: November 18, 2017
Source: Steam Post
Link to Release: post
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Alpha 38 is was an update released on November 18th, 2017. It featured numerous bug fixes and 4-Player Splitscreen multiplayer.

New Features[]

  • Added four-player split-screen mode. Must be turned on from the Gameplay Settings menu.

Localization[]

  • Updated localization for all territories - LOTS of new translations
  • Fix for certain text on the main menu not appearing properly when Fan Translations were activated

Environment[]

  • Arena fights can no longer be started when the power in the building is out
  • Status effect-causing lakes will no longer contain Acid unless the player has put it there
  • Fix for players being able to teleport into bathroom of Arcade

Characters[]

Graphics[]

  • Fix for Shapeshifter being headless after Depossessing Gorillas
  • Fix for Oil Spills sometimes appearing beneath rugs or other floors
  • Fix for Burnt or Frozen people not always appearing that way of the burning or freezing occurred off-screen
  • Fix for NPCs often facing the wrong direction while pointing their guns on multiplayer client
  • Fix for Flamethrower particles appearing to go too far past Glass Walls after hitting them
  • Falling bombs have a shadow sprite

UI / Controls[]

  • When someone disappears for whatever reason, their word bubble text disappears as well
  • When playing as Zombie, the player will not know who is Hostile by mousing over them until the person actually sees them and becomes Hostile
  • Fix for Wrestler’s “Toss” icon (and potentially some others) appearing when the player is a Ghost
  • Player can no longer attempt to Quick-Teleport while in the Home Base
  • Fix for Scroll Bar not appearing on character stats in-game
  • Future free versions of the game will no longer state that the game will be saved when quitting
  • Fix for “Can’t Teleport To Yourself” text on map screen not displaying properly in offline games
  • Fix for top-of-screen UI elements not disappearing when the player enters the Main Menu
  • Fix for icons not appearing on the minimap if someone other than Player 1 opened it first
  • Fix for issue where gamepad players could shoot a gun and then move faster than normal by rotating the right analog stick while the gun was remained un-holstered
  • Fix for Player 2 UI appearing on Player 1’s screen in split-screen coop
  • Fix for camera initially being in the wrong spot after switching the 2-player camera from Full to Split in the Settings menu
  • Fix for Clock not moving out of the way of minimap in 3- or 4-player mode
  • Minimap appears in 2-player split-screen mode
  • Minimap appears in bottom-right corner during 3-player Full-Screen mode
  • Players can teleport in 3- and 4-player mode
  • Fix for RT and LT button icons not appearing properly at the start of the game

Playfield Objects[]

Items[]

Status Effects / Traits / Special Abilities[]

  • Flesh Feast now allows people to gain health when using weapons other than Fist
  • NPCs who are infected with Zombiism before death will stay dead a bit longer before turning into Zombies
  • Fix for Wrestler not getting kill credit when inflicting status effects on NPCs with thrown objects (i.e. Toilet poisoning someone)
  • Fix for Wrestler not receiving credit for repercussions of destroying a computer by throwing it
  • Fix for Wrestler not always equipping correct weapon after throwing an object
  • Custom characters cannot go into Withdrawal in the Home Base
  • No longer possible to create a character with both Suspicious and Charismatic
  • Fix for being able to choose Skinny Nerdlinger and Unstoppable-ish at the same time for custom characters
  • Inanimate objects can no longer gain status effects
  • Fix for people losing Frozen status effect when they gain health, this should only occur when they lose health
  • If a player Possesses someone, a safeguard has been added so they cannot immediately Depossess by accident through spamming the Possession Stone object
  • People who are Frozen while in combat can be Backstabbed now
  • Fix for issues occurring if player attempted to perform various Special Abilities while starting to Teleport
  • When the player unlocks a new trait or traits, those traits are normally the first available when the player gains a level. As of this update, those traits will not appear if they are useless to the player’s current chosen character
  • Fix for NPCs having difficulty navigating around Fire Spewers and certain other objects
  • Players lose Above The Law and Upper Crusty if they buy when Possessing someone and then Depossess
  • Fix for NPCs who have Resurrect and are knocked out not resurrecting if they are killed on the ground
  • Fix for issue where NPCs who were knocked out and resurrected would not become attack the person who had knocked them out if they had not been previously hostile
  • Fix for LungeZombie Spit and Charge attack issue where player could continue holding down the Special Ability button past the point where the attack had concluded, which would cause weird movement

Combat[]

  • Fix for occasional internal errors when bullets hit walls when the player was extremely close to the wall

Sound[]

  • Fix for Equip sound effect not playing when the only available weapon is Fist and the player uses the scroll wheel to choose Fist repeatedly

Gameplay[]

  • Fix for players being able to teleport into the bounds of Hedge Mazes
  • Fix for not being able to teleport from Dirt floor tiles
  • NPC party members will no longer teleport alongside the player when the player has commanded them to perform a certain action
  • Player can teleport while rescuing an NPC if that NPC has been commanded to perform an action

Stats / Unlocks[]

  • Fix for Destruction stat not increasing when the player destroys walls using a melee attack
  • Fix for player gaining an extra Destruction point for throwing objects with Toss ability
  • Player receives credit for killing people by knocking them into hazards
  • Player receives credit for Leafblowering dangerous items like Bear Traps into people

Disasters[]

  • Fix for being able to teleport during the Find Bombs disaster, and not being able to teleport when it’s over

Level Generation[]

  • Removed ‘Holes in place of canals’. I dunno, I don’t love it.

Artificial Intelligence[]

  • Fix for NPCs continuing to sleep in beds or sit in chairs after the Wrestler had picked up the object
  • NPCs will no longer accept health items from the player when their health is full
  • Ghost no longer stops to avoid obstacles like Train
  • Zombified Slaves do not become Mutinous
  • Upper Crusters will not attempt to run and find an Alarm Button while enslaved
  • If Supercops are enslaved and set free, they will not continue searching for the person they were originally sent to kill
  • Upper CrustersCopsSupercops, and people in gangs will not become hostile toward other people who have Ideological Clash
  • Fix for NPCs sometimes continuing to dance after being Tased
  • Ghosts no longer flee Zombies or other types of danger
  • Fix for people sometimes saying their “annoyed” speech after the player uses Hypnotizer Mark I on them
  • Soldiers are always aligned with one another
  • Zombies will not refuse orders to attack someone due to low health
  • Fix for Zombies getting Annoyed when player started Cannibalizing, using Vampire bite, or Possessing someone nearby
  • Fix for Prisoners not becoming Loyal to the player if they were Friendly when released from prison
  • Fix for NPCs permanently attacking thin air when commanded to attack an open door or other object that could not be hit with melee attacks
  • If the player uses DNA Connection on someone, then dies and resurrects as a Ghost, and then the other person dies, that person will not follow the Ghost
  • NPCs stop dead in their tracks when the player begins Arresting or Biting them, rather than continuing to slide for a split second, to avoid them sliding out of the player’s interaction bounds
  • Fix for NPC Dizzy movement continuing when the NPC is being Arrested or Bitten
  • Fix for people with custom character trait “Zombiism” not speaking the same language as full-on Zombies
  • Fix for Gorilla being able to understand Comedian’s jokes without a Translator
  • Fix for Zombies being hostile toward a player with Zombiism if they started a new multiplayer game with zombies in that stage
  • Fix for Mobsters attempting to do gang/mugging stuff after becoming Zombies
  • Thief no longer steals Tranquilizer Gun from the player
  • NPCs can no longer “bump” other NPCs who the player has commanded to stand in place

Text[]

  • Edited Pacifist description to indicate that not all types of Thrown weapons can be thrown (such as Bear Trap)

Other[]

  • Created new Show Floor version of the game

Subpatches[]

Alpha 38b[]

  • Added extra safeguards for errors occuring when loading save files
  • A few localization fixes
  • Fix for some menu text not loading properly when starting the game in Fan Translations mode
  • Fix for all syringes being Invisible
  • Fix for wreckage sometimes appearing the wrong color initially
  • Flesh Feast description now reads accurately
  • Fix for dead people’s arms sometimes appearing to hover above their body on multiplayer client
  • Potential fixes for a few weird/inconsistently appearing multiplayer issues
  • Goodie Dispenser will not give you items that you already have in your inventory
  • Fix for NPCs not avoiding Slime Puddle
  • Fix for players not being able to give certain starting items to other characters when playing as custom character

Alpha 38c[]

  • Fix for Zombie on Character Select sometimes appearing with incorrectly colored legs
  • Fix for Hacking not functioning properly in 2-player split-screen mode
  • No longer possible to Steal from, Bite, or Chloroform other players when PVP mode is turned off
  • Placed limit on the speed at which a person can be knocked back
  • Charismatic characters will still be hated by the appropriate character classes when they have Blahd Basher, Crepe Crusher, Specist and Scientist Slayer
  • Water hitting people and objects on multiplayer client no longer causes them to flash
  • Fix for Shapeshifter losing Invincible effects when Depossessing
  • Giants can no longer fall down small holes like Manholes, since they can’t fit
  • Fix for Refrigerators sometimes containing only money when certain mutators were active
  • Sharp Lunge is no longer selectable as a Special Ability for custom characters. I got a lot of people telling me how OP this is, and it was really just intended as a Werewolf-mode ability anyways
  • Cops are no longer seen as Innocent when the player is assigned missions that take place in Police Stations
  • Fix for Jock sometimes being able to phase through walls after using the Charge ability to jump out of water
  • Fixed text issues that were supposed to be fixed in the previous build.
  • Potential fix for in-game menu selections occasionally not working properly with the gamepad. Let me know if there are still issues with this


Version History
Official Steam Release Version 98 · Version 97 · Version 96 · Version 95 · Version 94 · Version 93 · Version 92 · Version 91 · Version 90
Version 89 · Version 88 · Version 87 · Version 86 · Version 85 · Version 84 · Version 83 · Version 82 · Version 81
Steam Early Access
Beta 80 · Beta 79 · Beta 78 · Beta 77 · Beta 76 · Beta 75 · Beta 74 · Beta 73 · Beta 72 · Beta 71
Alpha 70 · Alpha 69 · Alpha 68 · Alpha 67 · Alpha 66 · Alpha 65 · Alpha 64 · Alpha 63 · Alpha 62 · Alpha 61 · Alpha 60
Alpha 59 · Alpha 58 · Alpha 57 · Alpha 56 · Alpha 55 · Alpha 54 · Alpha 53 · Alpha 52 · Alpha 51 · Alpha 50
Alpha 49 · Alpha 48 · Alpha 47 · Alpha 46 · Alpha 45 · Alpha 44 · Alpha 43 · Alpha 42 · Alpha 41 · Alpha 40
Alpha 39 · Alpha 38 · Alpha 37 · Alpha 36 · Alpha 35 · Alpha 34 · Alpha 33 · Alpha 32 · Alpha 31 · Alpha 30
Alpha 29 · Alpha 28 · Alpha 27 · Alpha 26 · Alpha 25 · Alpha 24 · Alpha 23 · Alpha 22 · Alpha 21 · Alpha 20
Steam Pre-Release (Tumblr) Alpha 15 · Alpha 14 · Alpha 13 · Alpha 12 · Alpha 11
Early Development (TIG) Alpha 10 · Alpha 9 · Alpha 8 · Alpha 7 · Alpha 6 · Alpha 5 · Alpha 4 and older


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