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Alpha 49 was an update to Streets of Rogue, released on April 19th, 2018. It added the first version of Big Quests, a feature planned very early in development.
Patchnotes[]
Big Quests[]
- Set up a whole bunch of infrastructure on which Big Quests will hang
- Added Big Quests for:
UI/Controls[]
- Fix for mission status not changing in real time if the missions screen is left up in multiplayer mode
Disasters[]
- Fixed some code relating to Disasters in Sandbox Mode, though I’m not sure exactly what impact this was having
Artificial Intelligence[]
- Fix for NPCs that that were meant to be Neutralized for missions becoming Hostile toward each other too easily
- Cop Bots come after the player when they are being hacked
- Fix for NPCs sometimes not patrolling properly in multiplayer mode
Text[]
- Altered ShapeShifter back story a bit
Multiplayer[]
- Fix for Game Over screen sometimes appearing if the player teleported twice in rapid succession toward the start of a level
Other[]
- Bunch of boring behind-the-scenes stuff that you won't notice or care about