Streets of Rogue Wiki
Streets of Rogue Wiki
Advertisement
Alpha 67

GoodieDispenser

Details
Initial Release Date: January 3 2019
Source: Steam Post
Link to Release: post
← Previous  Current   Next →  
Alpha 66 Alpha 67 Alpha 68

Alpha 67 was an update released on January 3rd, 2019. It was the first-ever “off-schedule” update due to Christmas break. Alpha 67 was reverted to Alpha 66b on January 5th, 2019 due to major bugs in the multiplayer.

Playfield Objects[]

  • Fix for Wrestler’s thrown objects acting weird when thrown onto Conveyor Belts
  • Fix for spills from Toilets not appearing
  • Fix for countdown switches making button press sound when hit after the countdown has ended

Achievements[]

  • Player is no longer awarded Peaceful Takeover when they get the “bad ending”

Localization[]

  • Bunch of text formatting fixes for non-English languages
  • Made some corrections to typos in translations

Graphics[]

  • Fix for Train having incorrect “highlighted” sprite
  • Fix for Supergoon body appearing as Goon body in character creation
  • Player can no longer swing their gun around while biting or cannibalizing
  • Fix for particle effects such as electrocution particles appearing on NPCs at the start of a level
  • Fix for certain larger objects like Satellite Dish not fitting properly into Missions Screen boxes
  • Fix (again) for NPCs’ hands appearing when outside vision range in Rogue Vision mode after they put away their gun
  • Fix for player appearing to hold giant thrown items after possessing someone while holding a thrown item

UI / Controls[]

  • When the player teleports to objects or people who are inside buildings, the player will be teleported to the door of the building
  • Hopefully fixed “can’t interact with objects” bug once and for all
  • Added Loading text in various places
  • Fix for issue where custom characters with certain traits removed from the game could not be selected
  • Fix for random selection on character select not working properly
  • Fix for Tutorial marker appearing over bottom elevator in Home Base after completing tutorial
  • Fix for item teleporter menu item titles and details not appearing properly when the items had not been unlocked yet
  • Fix for multiplayer client seeing multiple pieces of text when pickpocketing people
  • Fix for cases where status text (numbers, etc.) could remain over people’s heads permanently

Items[]

Status Effects / Traits / Special Abilities[]

Sound[]

  • Fix for money pickup sound playing when Shapeshifter NPC is spawned
  • Boombox sound effects do not carry as far
  • Fix for multiple Conveyor Belt ambient noises emanating from a building if multiple conveyor belt tracks existed

Big Quests[]

  • Fix for Shapeshifter sometimes being assigned to possess people for Big Quest that could not be possessed
  • Doctor no longer loses points for killing zombies and robots
  • Comedian is no longer required to entertain people during Police Lockdown
  • Hacker’s Big Quest will be marked as failed when all computers are made non-functional through Power Box destruction, EMP Grenades, etc.

Disasters[]

Level Generation[]

Artificial Intelligence[]

  • Fix for Cop Bots saying human stuff when the player breaks things in their vicinity
  • Cop Bots turn off sensors and related sound effects during ending
  • Butler Bots no longer clean up items
  • Fix for Vampire being able to bite people who had finished the level
  • Cannibals, Vampires and Thieves will not Cannibalize, Bite or Pickpocket when they are enslaved
  • Vocally Challenged players cannot make purchases or have non-quest-related interactions with questgivers
  • If the player challenges someone to a fight as the Wrestler and moves out of vision range of that person, they will stop following the player
  • Mobsters will not mug Enforcers
  • Fix for Cops in Police Stations not caring that the player is outside during Lockdown
  • Fix for Zombies being hostile toward players when bringing them to the next level with the Everyone Hates You mutator active
  • Fix for NPCs attempting to bite or steal from the player after becoming aligned, loyal or friendly
  • NPCs are more vigilant about detecting when the player knocks a wall down with a melee weapon
  • Slaves become mutinous slightly more often

Text[]

  • Fixed a couple of typos

Tutorial[]

  • Players cannot slip through windows during the tutorial

Multiplayer[]

  • LOADS of internal changes to multiplayer to help fix bad data being sent. Hopefully I didn’t break much.
  • Fix for doors sometimes appearing on multiplayer client when they had been destroyed while client was loading the level
  • Fix for east-west facing door colliders being too narrow on multiplayer client
  • Fix for Lockdown Walls sometimes not appearing on multiplayer client


Subpatches[]

Alpha 67b[]

  • Thief’s Big Quest only requires him to rob a maximum of 3 chests or safes per level
  • Fix for Generators, Safes and other Big Quest related objects sometimes being non-interactable in online games
  • Fix for Hacker not being able to install malware properly for Big Quest
  • Fix for teleporting to a building not working if that building’s doors had been destroyed
  • Fix for multiplayer client not being able to select a trait on at the end of the next level if they run out of time while selecting a trait
  • Fix for game intro elements remaining on-screen during load when skipping the tutorial
  • Fix for “Esc - Main menu” text remaining on-screen when returning to main menu
  • Fixed an error message causing very large output logs
  • Fix for player sometimes getting “teleported” when wandering through broken border walls
  • Fix for Generators smoke and certain other particle effects not spawning at the correct positions on multiplayer client
  • NPCs no longer leave their homes to investigate explosions and other loud noises during police lockdown
  • Orange arrows for Big Quest will no longer appear on the final level

Alpha 67c[]

  • Fixed a major multiplayer issue present in 67 and 67b that was breaking a whole bunch of stuff for clients if they weren't in close proximity to the host player (NPcs not moving, objects not being updated, etc.)


Alpha 67d (January 4)[]

  • Potential fixes for multiplayer issues introduced in 67
  • End-level traits that the player has already seen throughout the course of the game are less likely to appear
  • Fix for NPCs taking your entire stack of syringes when you bribe them with one
  • Fix for upgraded trait and original trait both appearing when upgrading at the end of levels
  • Fix for NPCs pathing to positions they shouldn’t when the player hits a wall and makes a noise
  • Fix for Chloroform Hankie attacks not making Cops become hostile
  • NPCs will become annoyed if they see you use Chloroform Hankie on someone

Alpha 67e[]

  • Fixed an error message causing very large output logs (for real this time)
  • More work on fixing multiplayer issues

Alpha 67f (January 5)[]

  • Another attempted fix for issues with NPCs disappearing in multiplayer


Version History
Official Steam Release Version 98 · Version 97 · Version 96 · Version 95 · Version 94 · Version 93 · Version 92 · Version 91 · Version 90
Version 89 · Version 88 · Version 87 · Version 86 · Version 85 · Version 84 · Version 83 · Version 82 · Version 81
Steam Early Access
Beta 80 · Beta 79 · Beta 78 · Beta 77 · Beta 76 · Beta 75 · Beta 74 · Beta 73 · Beta 72 · Beta 71
Alpha 70 · Alpha 69 · Alpha 68 · Alpha 67 · Alpha 66 · Alpha 65 · Alpha 64 · Alpha 63 · Alpha 62 · Alpha 61 · Alpha 60
Alpha 59 · Alpha 58 · Alpha 57 · Alpha 56 · Alpha 55 · Alpha 54 · Alpha 53 · Alpha 52 · Alpha 51 · Alpha 50
Alpha 49 · Alpha 48 · Alpha 47 · Alpha 46 · Alpha 45 · Alpha 44 · Alpha 43 · Alpha 42 · Alpha 41 · Alpha 40
Alpha 39 · Alpha 38 · Alpha 37 · Alpha 36 · Alpha 35 · Alpha 34 · Alpha 33 · Alpha 32 · Alpha 31 · Alpha 30
Alpha 29 · Alpha 28 · Alpha 27 · Alpha 26 · Alpha 25 · Alpha 24 · Alpha 23 · Alpha 22 · Alpha 21 · Alpha 20
Steam Pre-Release (Tumblr) Alpha 15 · Alpha 14 · Alpha 13 · Alpha 12 · Alpha 11
Early Development (TIG) Alpha 10 · Alpha 9 · Alpha 8 · Alpha 7 · Alpha 6 · Alpha 5 · Alpha 4 and older


Advertisement