Streets of Rogue Wiki
Beta 72

Details
Initial Release Date: March 14 2019
Source: Steam Post
Link to Release: post
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Beta 72 was an update released on March 14th, 2019. It contained several bugs fixes and celebrated the second birthday of the game's introduction into early access.

Graphics[]

  • Fix for cases where NPCs could appear to have a normal body and Werewolf head on multiplayer client
  • Potential fix for “spawn” particle effects not always appearing
  • Potential fix for instances in local coop where an NPC turns completely white
  • Fix for NPCs appearing to float in midair after being knocked out on a bed and then punched

UI / Controls[]

  • Duplicates cannot be added to loadout list in Home Base
  • Prevention for potential duplicate traits at the end of levels
  • Fix for player not returning to the main menu in a “clean” way when pressing Cancel too quickly when starting an online game
  • Fix for NPC health bars not always adjusting properly if the NPC’s health changed while invisible or out of view in Rogue Vision mode
  • Fix for gamepad button images not appearing in tooltip after player has quit the game and resumed a saved game
  • Potential fix for issue where minimap could appear permanently on the screen during 2-player coop mode
  • Fix for orange quest markers for client Big Quests appearing on host

Playfield Objects[]

  • Fix for local coop issue where objects might become non-interactable for certain players

Items[]

  • Fix for rare cases where safe combination for a safe would not be in the possession of any NPC
  • Fix for items with multiple add-ons losing all but the first add-on when multiplayer client dies and spills the item
  • Items spilled by the player when they die in multiplayer modes will not appear to bounce (for performance reasons)

Status Effects / Traits / Special Abilities[]

Combat[]

  • Fix for people having slightly different hitboxes after dying and returning to life

Sound[]

  • More consistent timing for drum beat at the end of ending speech
  • Fix for certain NPC sounds not playing when they were out of view in Rogue Vision

Missions[]

  • Fail-safes for rare cases where missions might not be completeable if an NPC was removed from the game prior to the level finishing loading
  • Fix for rare issue where missions were not being removed from the main missions list properly
  • Fix for cases where mission could appear to be failed in the home base
  • Fix for too many NPCs having markers over their heads in Neutralize All missions on multiplayer client

Election[]

Big Quests[]

  • Fix for cases where Big Quest could not be completed due to the target NPC being hidden in a manhole and would not emerge due to being friendly toward the player
  • Werewolf kill counter no longer goes over 5
  • Fix for arsonists not always appearing properly when multiplayer client is a Firefighter

Mutators[]

Level Generation[]

  • For user-entered seeds, the game will no longer distinguish between capital and lower-case letters

Artificial Intelligence[]

  • Zombies and other inhumans will not get Annoyed when they see you enslaving someone
  • Fix for NPCs sometimes getting hostile toward the player when another NPC who was aligned with the first NPC accidentally hits the player
  • NPCs will not become hostile toward the player if the player shoots them with any type of projectile while invisible
  • Fix for NPCs running away from inanimate objects that they were commanded to attack if their health is low enough
  • Fix for NPCs continuing to hack/lockpick/break into windows after completing their task
  • Fix for enslaved NPCs not being submissive to the player if they had injured the player prior to being enslaved
  • Fix for enslaved NPCs sometimes not having their full set of context menu commands
  • Drug Dealers will not take syringes when fighting inanimate objects
  • Fix for cases where multiplayer client could move out of range of NPC they were interacting with, and NPC would still think they were interacting
  • Fix for NPCs not pathing around fires caused by destroying certain objects
  • Bouncers will no longer allow players with Wanted, Malodorous or Suspicious to pay them for entry
  • Fix for cases where NPC could be tranquilized and realize the player did it, but not attack them due to turning the other direction while being tranquilized

Text[]

  • Fix for credits text on main menu not being aligned correctly in Chinese and Korean versions
  • Fix for “Control Setup” menu text not being translated
  • Fixed a small typo in Slum Dweller English ending text

Performance[]

  • Levels load more quickly
  • Better performance when lots of NPCs are fighting each other
  • Greatly improved performance hitching in Rogue Vision mode
  • Fewer hitches when spawning new NPCs
  • Fix for scrollbar-related performance drop
  • Fix for small performance hitch when NPCs died
  • Slightly less of a performance hitch when destroying walls
  • Fix for hitches relating to drawing the minimap when ooze expands
  • Various other here-and-there performance improvements

Multiplayer[]

  • Client will not finish loading levels until host has sent all object data to client
  • Various improvements to the amount of data being transferred

Internal[]

  • Lots of work on console-specific stuff



Version History
Official Steam Release Version 98 · Version 97 · Version 96 · Version 95 · Version 94 · Version 93 · Version 92 · Version 91 · Version 90
Version 89 · Version 88 · Version 87 · Version 86 · Version 85 · Version 84 · Version 83 · Version 82 · Version 81
Steam Early Access
Beta 80 · Beta 79 · Beta 78 · Beta 77 · Beta 76 · Beta 75 · Beta 74 · Beta 73 · Beta 72 · Beta 71
Alpha 70 · Alpha 69 · Alpha 68 · Alpha 67 · Alpha 66 · Alpha 65 · Alpha 64 · Alpha 63 · Alpha 62 · Alpha 61 · Alpha 60
Alpha 59 · Alpha 58 · Alpha 57 · Alpha 56 · Alpha 55 · Alpha 54 · Alpha 53 · Alpha 52 · Alpha 51 · Alpha 50
Alpha 49 · Alpha 48 · Alpha 47 · Alpha 46 · Alpha 45 · Alpha 44 · Alpha 43 · Alpha 42 · Alpha 41 · Alpha 40
Alpha 39 · Alpha 38 · Alpha 37 · Alpha 36 · Alpha 35 · Alpha 34 · Alpha 33 · Alpha 32 · Alpha 31 · Alpha 30
Alpha 29 · Alpha 28 · Alpha 27 · Alpha 26 · Alpha 25 · Alpha 24 · Alpha 23 · Alpha 22 · Alpha 21 · Alpha 20
Steam Pre-Release (Tumblr) Alpha 15 · Alpha 14 · Alpha 13 · Alpha 12 · Alpha 11
Early Development (TIG) Alpha 10 · Alpha 9 · Alpha 8 · Alpha 7 · Alpha 6 · Alpha 5 · Alpha 4 and older