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Beta 73

Possess

Details
Initial Release Date: March 28 2019
Source: Steam Post
Link to Release: post
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Beta 72 Beta 73 Beta 74

Beta 73 was an update released on March 28th, 2019. It was notable for making Possess and Werewolf Transformation available for Custom Characters.

Graphics[]

  • Adjusted hundreds of light sources to look better in “medium” lighting setting
  • Fix for dead body disappearing if Shapeshifter is killed and respawns
  • Fix for Crusher appearing beneath walls when fully outstretched
  • Fix for Saw Blade tracks not appearing properly
  • Fix for face near health bar sometimes having incorrect eyes
  • Fix for people not having dizzy stars if they lose invisibility while dizzy
  • Fix for invisible players not having dizzy stars
  • Fix for other cases where dizzy stars would not appear

UI / Controls[]

  • Fix for orange quest markers for client Big Quests appearing on host when playing as Thief
  • Fix for credits list speed increasing while the player is chatting in multiplayer and presses spacebar or e
  • Fix for character sheet instruction text going out of boundaries in certain languages
  • Fix for text spacing issue in certain languages on lower-right corner instruction text in character creation
  • Fix for Randomize Appearance on character creation being triggered when player pressed Start
  • Fix for Special Ability display on interface flashing white sometimes when switching abilities
  • Fix for missions screen closing on host when client completes a mission
  • Added option to show a list of players in a multiplayer game with the R3/RT button chat menu
  • Fix for quest notification animations occasionally showing text in incorrect color
  • Fix for incorrect class being selected on Character Select after possessing certain classes and suiciding
  • Fix for player’s debt not displaying accurately when transitioning between levels

Playfield Objects[]

  • Fail-safe for cases where a player’s interaction with an object was not cleaned up properly
  • Fix for players sometimes getting the option to knock on doors etc. when behind the door
  • Closing outside doors does not produce a noise
  • Failsafe for cases where part of Crusher could remain after it was destroyed
  • Fix for Turrets being able to shoot at people who were not in view of the nearby Security Camera
  • Fix for player not triggering ground-based obstacles when jumping and landing on them
  • Vampire Refrigerators no longer have food and drinks in them, only money
  • Fix for multiplayer client's Sell-O-Matic payouts not counting toward payout total on host
  • Fixed cases where Clone Machine could allow multiplayer client to clone too many items

Items[]

  • Player cannot pick up items from behind bars, fences, lasers, and barbed wire
  • Fix for Police Baton being placed amongst guns in the weapon scroller

Status Effects / Traits / Special Abilities[]

  • Possess special ability is available to custom characters
  • Werewolf Transformation special ability is available to custom characters
  • Chaaarge ability synergizes with Secret Vandalizer
  • Hacker is capable of blowing up any Door Detonator through hacking
  • Fix for cases where player would get a trait that would normally be cancelled out by one of their current traits when using Augmentation Booth to get a random trait
  • Fix for player being able to hit ghosts with Ghost Gibber when they have a trait such as No In-Fighting and the ghost is aligned
  • Characters with Zombiism who also have The Law are not considered Guilty
  • Fix for NPC Assassins being able to cloak themselves after becoming zombified
  • Fix for Former Slave being called Slave after being depossessed
  • Fix for cases where Withdrawal could appear at the same time as Feelin' Alright in multiplayer games

Combat[]

  • Fix for rare cases where Hologram could take damage
  • Fix for holograms having collision for a single frame after being spawned
  • Fix for occasional issue destroying fires from multiplayer client
  • Guns may not be fired more than 10 times per second
  • Fix for rare cases where dead NPCs could crush shrunken players
  • Fix for blind spot in collision at the beginning of lunge attacks
  • Fix for certain cases where bullets could be shot through walls with Shotgun

Ending[]

  • Fix for potential weirdness if a multiplayer client triggered the ending on a slow connection
  • Fix for fires not disappearing, fire hydrants not ceasing to spill water, etc. during ending

Mutators[]

  • In Low Health For All mode, player loses only 10 health instead of 20 when giving blood
  • Fix for player not losing the game if time runs out in Time Limit mutators while they are teleporting or falling into a hole

Level Generation[]

  • Fix for movie theater bathroom being considered an "off limits" area
  • Water Pumps will not appear near lakes that are already poisoned

Artificial Intelligence[]

  • Player cannot interact with NPCs who are Dizzy or Electrocuted
  • NPCs will not become Hostile toward invisible player if affected by status effect projectile
  • Fix for Firefighters aiming at position where fire started after the fire's position changed
  • Fix for NPCs getting annoyed at the player when the player is invisible and throws objects at them
  • Fix for cases where NPCs would not be scared of the player after the player possessed a Zombie
  • Fix for cases where NPCs would not be scared of the player after the player transformed into a Werewolf
  • Werewolf NPCs cannot be scared by other Werewolf NPCs
  • Fix for NPCs getting hostile toward other NPCs for closing a door
  • Fix for cases where shrunken NPCs don't run away from you
  • Failsafe for cases where NPCs would not follow the player when the player is meant to rescue them for a quest

Text[]

  • Fix for Spanish words in instruction text for Character Select having inappropriate dashes
  • Fix for incorrect looking Russian characters that say "No."
  • Fixed some typos in translations

Performance[]

  • Bunch of small-to-mid-level improvements

Multiplayer[]

  • Fix for NPCs not having collision when the multiplayer client has exited the level and is spectating other players

Saved Games[]

  • Fix for multiplayer host saved game file size increasing every level



Version History
Official Steam Release Version 98 · Version 97 · Version 96 · Version 95 · Version 94 · Version 93 · Version 92 · Version 91 · Version 90
Version 89 · Version 88 · Version 87 · Version 86 · Version 85 · Version 84 · Version 83 · Version 82 · Version 81
Steam Early Access
Beta 80 · Beta 79 · Beta 78 · Beta 77 · Beta 76 · Beta 75 · Beta 74 · Beta 73 · Beta 72 · Beta 71
Alpha 70 · Alpha 69 · Alpha 68 · Alpha 67 · Alpha 66 · Alpha 65 · Alpha 64 · Alpha 63 · Alpha 62 · Alpha 61 · Alpha 60
Alpha 59 · Alpha 58 · Alpha 57 · Alpha 56 · Alpha 55 · Alpha 54 · Alpha 53 · Alpha 52 · Alpha 51 · Alpha 50
Alpha 49 · Alpha 48 · Alpha 47 · Alpha 46 · Alpha 45 · Alpha 44 · Alpha 43 · Alpha 42 · Alpha 41 · Alpha 40
Alpha 39 · Alpha 38 · Alpha 37 · Alpha 36 · Alpha 35 · Alpha 34 · Alpha 33 · Alpha 32 · Alpha 31 · Alpha 30
Alpha 29 · Alpha 28 · Alpha 27 · Alpha 26 · Alpha 25 · Alpha 24 · Alpha 23 · Alpha 22 · Alpha 21 · Alpha 20
Steam Pre-Release (Tumblr) Alpha 15 · Alpha 14 · Alpha 13 · Alpha 12 · Alpha 11
Early Development (TIG) Alpha 10 · Alpha 9 · Alpha 8 · Alpha 7 · Alpha 6 · Alpha 5 · Alpha 4 and older


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