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Beta 76

MoodRing

Details
Initial Release Date: May 9 2019
Source: Steam Post
Link to Release: post
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Beta 76 was an update released on May 9th, 2019. It was a small patch full of bug fixes. Madguy90, the author of the game, also got married a week prior to this update coming out.

UI / Controls[]

  • Fix for Missions screen not opening if the player pressed the Missions button while viewing the inventory in online multiplayer mode while using the gamepad
  • Fix for cases where a permanent cursor could appear on the screen while using the gamepad
  • Fix for health bars and status text appearing too high above giants' heads

Playfield Objects[]

  • Fix for occasional error when trap door appears
  • Fix for occasional error spawning Supercops with Alarm Button
  • Fix for player being able to fire bullets through doors and windows at certain angles

Items[]

  • Fix for Bracelet of Strength's durability depleting when hitting dead bodies
  • When using quick-health, if the player has an alcoholic item that gives the same amount of health as a non-alcoholic item, the non-alcoholic item will be consumed, since alcoholic items have other uses

Status Effects / Traits / Special Abilities[]

  • Fix for player losing camouflage when melee-killing sleeping NPCs
  • NPCs are no longer gibbed when melee-killing a sleeping person with Backstab
  • Fix for people being able to walk on ice normally after doing Lunge attack
  • Potential fix for Slaves sometimes exploding as soon as they are captured by online multiplayer clients
  • Fix for Friend of the Common Folk making NPCs Aligned instead of Loyal when possessing someone
  • Fix for NPCs who would normally be aligned with the player sometimes being Loyal after possessing someone while you have Friend of the Common Folk
  • Charging a Lunge, Zombie Phlegm or Chaaaarge attack will cause the player to stop pointing their gun
  • Fix for Backstab occasionally being triggered on dead bodies
  • Fix for NPCs not getting angry at the player for bypassing blue lasers when they have Clumsiness Forgiven
  • Fix for cases where Un-Crits could prevent the player from ending the game properly
  • Fix for Shapeshifter NPCs not appearing when their host was zombified
  • Fix for status effects from cocktail not taking effect if the player is teleporting or falling down a hole when it was meant to take effect
  • Fix for Bite indicator not appearing when a player with Bottomless Stomach walks up to an NPC with full health
  • Fix for player potentially biting/cannibalizing a second person if they are teleported while biting/cannibalizing someone
  • Fix for not being able to blow up door detonators by hacking them

Combat[]

  • Attempted fix for people phasing through walls without breaking them
  • Safeguard for cases where player could get stuck in melee animation, or hitbox from animation could remain active following attack

Stats / Unlocks[]

  • Player receives Skill Points for stealing from chests while possessing even if the owners of the building are currently aligned with the player
  • Player receives Skill Points for stealing from chests if the owner became aligned due to the player’s actions after the start of the level
  • Fix for Firearms not leveling up from Potential To Not Suck if the other three attributes were maxed out
  • Fix for player not receiving the benefits of Potential To Not Suck if they level up while in werewolf form or while they are possessing someone

Missions[]

  • Fix for final level being uncompleteable in online multiplayer if the Mayor was knocked down a hole while still wearing his hat

Big Quests[]

  • Potential safeguards against rare cases of Gorilla Big Quest not completing properly on a floor
  • Player no longer has the option to "put money towards upper-crusty" in Mayor Village

Artificial Intelligence[]

  • Fix for NPCs who co-owned a building with another NPC becoming annoyed when that NPC was depossessed
  • Fix for NPCs occasionally becoming Annoyed instead of Hostile when they see the player Bite or Chloroform someone they are Aligned or Loyal with Safeguards for prison-related AI issues
  • Fix for NPC party members not becoming hostile toward the player when the player depossesses one of their friends in front of them
  • Fix for NPC owners not getting angry when you place a Time Bomb near their property
  • Fix for NPCs not running away from Time Bombs
  • Fix for NPCs not running away from falling bombs during this disaster
  • Fix for error that could occur when an NPC was attempting to cannibalize someone
  • Thief will no longer say fleeing phrases directly after pickpocketing someone
  • Zombie will no longer say "I'm free!" after being released from prison

Text[]

  • Fix for Credits button having incorrect text in certain languages
  • Changes to Polish font

Multiplayer[]

  • If the host ends the game while a player has just joined and is still on the character select screen, that player will be disconnected to avoid problems later

Internal[]

  • Work on level editor (quoting what I posted above: I’m still not 100% sure that this will be available as a modding tool (though it’s something I’ll be considering), but at the very least it’ll allow me to create new buildings more rapidly post-launch.)
  • Work on special version to be demo’ed at events



Version History
Official Steam Release Version 98 · Version 97 · Version 96 · Version 95 · Version 94 · Version 93 · Version 92 · Version 91 · Version 90
Version 89 · Version 88 · Version 87 · Version 86 · Version 85 · Version 84 · Version 83 · Version 82 · Version 81
Steam Early Access
Beta 80 · Beta 79 · Beta 78 · Beta 77 · Beta 76 · Beta 75 · Beta 74 · Beta 73 · Beta 72 · Beta 71
Alpha 70 · Alpha 69 · Alpha 68 · Alpha 67 · Alpha 66 · Alpha 65 · Alpha 64 · Alpha 63 · Alpha 62 · Alpha 61 · Alpha 60
Alpha 59 · Alpha 58 · Alpha 57 · Alpha 56 · Alpha 55 · Alpha 54 · Alpha 53 · Alpha 52 · Alpha 51 · Alpha 50
Alpha 49 · Alpha 48 · Alpha 47 · Alpha 46 · Alpha 45 · Alpha 44 · Alpha 43 · Alpha 42 · Alpha 41 · Alpha 40
Alpha 39 · Alpha 38 · Alpha 37 · Alpha 36 · Alpha 35 · Alpha 34 · Alpha 33 · Alpha 32 · Alpha 31 · Alpha 30
Alpha 29 · Alpha 28 · Alpha 27 · Alpha 26 · Alpha 25 · Alpha 24 · Alpha 23 · Alpha 22 · Alpha 21 · Alpha 20
Steam Pre-Release (Tumblr) Alpha 15 · Alpha 14 · Alpha 13 · Alpha 12 · Alpha 11
Early Development (TIG) Alpha 10 · Alpha 9 · Alpha 8 · Alpha 7 · Alpha 6 · Alpha 5 · Alpha 4 and older


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