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Bloody Mess is a trait in Streets of Rogue. It causes all character deaths to automatically be gibbed, unless it's a Robot or Electronic character. It doesn't do anything more.
From a functional standpoint, this trait is essentially removing corpses from the game.
Sources[]
- Possible Custom Character starting trait
Notes[]
- NPCs will still react to piles of gibs the same way they would a normal corpse (panicked or going Hostile, etc).
- Characters who have DNA Connection or Resurrection at the time of death are not gibbed.
Tips and Strategies[]
- This is a horrible trait for the Cannibal, since it removes your main source of health (cannibalizing corpses).
- Even though it has very little functional uesfulness, it's very fun to watch everyone explode! Recommended to at least try it once.
Trivia[]
- The trait itself is a reference to the Bloody Mess perk from the Fallout series. Both traits from both games make NPCs and enemies die gruesomely when killed by the player.