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Charge Level is a unique persistent Status Effect in Streets of Rogue. It is only available to characters with Rechargeable, and for those characters they always will be under the Charge Level status effect. There are 4 tiers of Charge Level and each tier lasts for 20 seconds.
The character's Speed, Melee, and Firearms stats are always equal to their Charge Level. For example, having a Charge Level of 3 will make these stats each equal to 3.
Low Charge[]
- When reaching Charge Level 1, the character will slowly take damage over time, but cannot go below 20 health due to this health loss.
Recharging[]
- Hitting an electronic object with Power Sap will set Charge Level to 4.
- Using an Electro Pill will set Charge Level to 4.
Trait Upgrade[]
- Characters who upgrade to Rechargeable + will have each level of Charge last 30 seconds instead of 20.