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Endurance
Affects: Maximum Health
Max Health (HP) per Level
Endurance 1:   80  (Players)      27  (NPCs)
Endurance 2: 100  (Players)      33  (NPCs)
Endurance 3: 120  (Players)      40  (NPCs)
Endurance 4: 140  (Players)      47  (NPCs)
Endurance 5: 160  (Players)      53  (NPCs)
Description
Determines max health: 60 + (Endurance × 20). NPCs will have 1/3 health of the Player.
In-Game Tooltip
"Determines how much health you start with"

Endurance is an Attribute in Streets of Rogue. Higher endurance determines how much health and hit points your character has, and much punishment they can take before dying.

Direct Modifiers[ | ]

There are a number of ways to directly increase/decrease the Endurance attribute:

Special Abilities[ | ]

Super Special Abilities[ | ]

Indirect Modifiers[ | ]

There are a number of ways to indirectly increase/decrease Maximum HP, with technically changing the Endurance attribute:

Mutators[ | ]

Status Effects[ | ]

Super Special Abilities[ | ]

Healing[ | ]

To restore lost health, is to use Healing items such as using First Aid Kits or eating Food such as Bananas and Bacon Cheeseburgers or by drinking Beer and Whiskey. Other ways to heal is to visit a Doctor to fully be healed for $60 (the cost increases linearly per floor), getting kills with the Kill Healthenizer in the inventory or using a Syringe with Regenerate Health. Leveling up also fully restores health for all characters.


Attributes

FirstAidKit Endurance      •      Chaaarge Speed      •      Fist Melee      •      Machinegun Firearms

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