Become 3 times the normal size. Damage dealt is tripled and damage taken is a third of normal. Can destroy almost all Objects with Melee attacks.
In-Game Tooltip
"Crush walls and objects, increased weapon damage"
Giant is a positive status effect in Streets of Rogue. When gained, the affected character becomes 3 times larger, does 3 times more damage with all attacks, and only takes one third of the damage dealt (some exceptions include Poisoned and Sulfuric Acid).
Most walls can be destroyed simply by walking through them. Also, any wall in the game can be destroyed with Fist and Melee attacks, including the Border Wall and Lockdown Walls.
Notes[]
Melee attacks in Giant form can destroy every object in the game except:
While a giant, even though melee weapons and fists can destroy multiple sections of many types of walls at once, it's only possible to destroy 1 section of some stronger walls at once (such as steel walls), meaning breaching these walls wide enough to fit through in Giant size can be time-consuming.