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The Leafblower is a unique and non-lethal gun that rapidly propels strong harmless wind that pushes NPCs and Items away. It has large ammunition of two hundred and is also fully automatic, so you can go through ammo quickly. Even though it's mostly harmless, people still become Hostile when hit by it.
The Scientist starts with this item and it's also one of the few projectile weapons pacifists can use.
Attachable Mods[ | ]
This shows a small list of modifiers that can be attached to the Leafblower.
Icon | Name | Changes |
---|---|---|
Accuracy Mod | No Effect | |
Ammo Stock | Max Ammo Increased to 279 |
Tips and Strategies[ | ]
- Though this item is situational, you can push NPCs into lethal or deadly Hazards such as Fire, Slime Puddles, Mine Carts, Trains or into Holes.
- Generators instantly explode when an NPC is thrown hard enough into them using this weapon, which is instant death for most NPCs. This is especially useful for NPCs that stand near Generators by default, such as the Shopkeeper in certain shop layouts, or Gangsters in Hideouts.
- Leafblowers should be used in short bursts to conserve ammo, as a small blast is usually more than enough to send NPCs flying away.
- This item could be especially useful for the Doctor and Pacifists, as it is one of three projectile weapons that they can use. (The others being Tranquilizer Gun and the Taser)
- However using it to kill NPCs such as pushing them into holes with the Leafblower counts as a Kill in the Doctor's Big Quest Purveyor of Peace.
Sources[ | ]
- Scientist starting item
- Safe and Chest loot
- Reward Item from Missions
- Custom Character potential starting item