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Rocket Launcher
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Rocket Launcher
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{{Item Infobox | name = Rocket Launcher | image = RocketLauncher.png | itemType = [[Items#Projectile Weapons|Projectile Weapon]] | bulType = [[Rocket]] | value = 140 | speed = Slow | clipSize = 8 | damage = 30 | points = 5 | amount = 1 | desc = Fires a [[Rocket]]. Slow reload. | tooltip = Blow holes in just about anything-- yourself included if you're not careful. }} The '''Rocket Launcher''' is a powerful and slow-firing [[Items#Projectile Weapons|projectile weapon]] that shoots [[explosion|explosive]] [[rocket]]s. The [[rocket]]s it fires create a small [[explosion]] upon impact. Being able to destroy most [[Objects|objects]] and [[Objects#Barriers|barriers]] in one shot, such as [[Wall]]s and [[Wall (Border)|Borders]] caught in it's blast. It's the [[Robot]]'s starting weapon and the weapon of the [[Killer Robot]] chasing you in it's [[disaster]] level. But also given as a [[Missions#Main Missions|Mission]] [[Reward Items|reward]], found in [[Chest]]s and [[Safe]]s or sold by [[Soldier]]s in [[Mall]]s. [[File:RocketLauncherFiring.gif|frame|none|Firing the Rocket Launcher.]] == Damage and Blast Size == The Rocket Launcher does a fixed damage of '''30''' and having a increased [[Firearms]] [[Attribute]] level doesn't increase it's damage. '''Rocket'''s fired will have a small [[Explosion]], destroying or damaging caught in a 5-tile diameter. [[File:ExplosionGridSmall.png|frame|none|The Rocket has a small blast size.]] == Attachable Mods == This shows the list of modifiers that can be attached to the Rocket Launcher. {| class="wikitable sortable" |- !Icon !Name !Changes |- | style="text-align: center;" |[[File:AccuracyMod.png|link=Accuracy Mod|32x32px]] | style="text-align: center;" |[[Accuracy Mod]] | Increases Accuracy |- | style="text-align: center;" |[[File:AmmoStock.png|link=Ammo Stock|32x32px]] | style="text-align: center;" |[[Ammo Stock]] | Max Ammo Increased to 11 |- | style="text-align: center;" |[[File:RateOfFireMod.png|link=Rate of Fire Mod|32x32px]] | style="text-align: center;" |[[Rate of Fire Mod]] | Increases Fire rate |- | style="text-align: center;" |[[File:Silencer.png|link=Silencer|32x32px]] | style="text-align: center;" |[[Silencer]] | Silences the Weapon (But not the explosions) |} ==Tips and Strategies== * The [[Silencer]] can be attached to the Rocket Launcher, but the [[explosion]]s from the [[rocket]]s still create [[noise]] as usual. * Very effective against packed groups of enemies and destroying [[barrier]]s. * [[Ammo Dispenser|Ammo Refills]] are expensive with this weapon. This can be negated with the [[Kill Ammunizer]] which gives you 1 free rocket for every 3rd kill. ** Likewise, it also heavily benefits from [[Lock and Load]] [[trait]] giving the rocket launcher free ammo upon reaching new floors. * Because the [[Explosion]] Damage isn't effected by [[Firearms]] level. [[Characters]] with a low '''Firearms''' level can still use it to do full damage, albeit with a slow fire rate. == Notes == * The Rocket Launcher's value goes down to $20 while the [[Rocket Chaos]] [[Mutators|mutator]] is enabled. ==Sources== * {{Icon Robot|large|link}} starting item * {{Icon CustomCharacter|large|link}} potential starting item * {{Icon KillerRobot|xlarge|link}} starting item and drop * {{Icon Soldier|large}} [[Mall]] [[Soldier]] commodity * {{Icon MissionArrows|large}} [[Reward Items|Reward Item]] from completing [[Missions]] * {{Icon SafeAndChestGIF|large|link}} loot {{Nav Items}} [[Category:Projectile Weapons]] [[Category:Weapons]] [[Category:Explosives]]
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