THERE'S SOMETHING IN THE AIR!
. . . STATUS EFFECTS!
. . . STATUS EFFECTS!
Shifting Status Effects is a type of Disaster Level. In this disaster, you and all NPCs will receive a random status effect every 10 seconds. All random status effects will last 10 seconds. Most status effects can be applied to both the player and NPCs but some exclusive to both.
Below is a list of all possible status effects:
Player and NPCs | Player Only | NPC Only |
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Tips and Strategies[]
- Pay attention to what status effects are on your enemies. If they have positive status effects such as Strength or Resurrection, wait for the next shift before attacking.
- Abusing Shrunk is a great to get a quick kill on enemies. Just be careful about stepping on on a Shrunk Cop or you might find yourself in a bad position.
- Make sure to be flexible with your strategies to take advantage of your positive status effects. Be stealthy when you get Invisible but more combat focused when you get Strength or Giant.
- If you are really patient, you can wait for Regenerate Health to heal yourself. However, you might end up waiting a long time if this is your only way to heal yourself.
- If you already have Resurrection from a different source and get Resurrection as a random status effect, you will NOT lose your Resurrection status effect after 10 seconds.
- The status effects will keep resetting the timer for Feelin' Alright, effectively making this particular Disaster advantageous for the Investment Banker as they can stay on the floor as long as they want without fear of going into Withdrawal.
Trivia[]
- Increase All Stats and Decrease All Stats used to be in the status effects list for players only however were removed in Alpha 58
Disaster Levels | |
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Bombs Dropping • Bounty • Hidden Bombs • Killer Robot • Ooze • Police Lockdown • File:RadiationBlast.gif Radiation Blasts • Riot • Shifting Status Effects • War Zone • Zombies |