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The Shotgun is a projectile weapon that fires a tight blast of 3 shots that can do decent damage, especially if all three shots connect.
It's a starting item for the Shopkeeper character and is commonly wielded by Shopkeepers, Bartenders and later on Downtown Mobsters and Supercops NPCs.
The shotgun's accuracy can be increased if the firearms attribute level is higher. And likewise it also affects the fire rate and damage of the gun.
Damage Table[ | ]
This table lists the damage dealt by each Firearms Attribute level which makes it deal more damage.
Firearms 1 | Firearms 2 | Firearms 3 | Firearms 4 | Firearms 5 | Firearms 6 | Formula |
---|---|---|---|---|---|---|
3 x 3 | 4 x 3 | 5 x 3 | 6 x 3 | 7 x 3 | 8 x 3 | (Firearms + 2) × 3 |
Attachable Mods[ | ]
This shows the list of modifiers that can be attached to the Shotgun.
Icon | Name | Changes |
---|---|---|
Accuracy Mod | Increases Accuracy and Damage | |
Ammo Stock | Max Ammo Increased to 16 | |
Rate of Fire Mod | Increases Fire rate | |
Silencer | Silences the Weapon |
Tips and Strategies[ | ]
- This gun is more effective in close range in damaging single targets.
- Hostile NPCs who are wielding this can be dangerous, it's harder to dodge the bullets fired without any cover and can be painful if they get up close.
Sources[ | ]
- Shopkeeper starting item, drop
- Bartender drop
- Cop Bot drop
- Mobster drop
- Supercop drop
- Custom Character potential starting item
- Reward Item from Missions
- Safe and Chest loot