"We can't defeat the Mayor if we're missing intel about this!"
This page is an incomplete stub. You can help the wiki by expanding it. |
"Watch your step! It's still under construction!"
This page is a work in progress. You can help the wiki by adding to it. |
Skill Points (XP) are a general stat gained in a multitude of ways. It is gained by doing various tasks. You can be given XP instantaneously, after completing a mission, or at the end of a level. After receiving enough XP, you will Level Up. The amount of XP gained from each task can be increased if you have the traits Studious or Super Studious.
General XP Rewards[ | ]
Name | XP | Description |
---|---|---|
Found Cool Stuff | 100 | Loot a Chest or Safe for non-quest items. |
Freed Prisoner | 20 | Release an imprisoned NPC from their locked cell. |
Freed Slave | 50 | Free a Slave by purchasing and freeing them, or neutralizing their Slavemasters. |
Hack | 20 | Hack a Computer using the Laptop or Hacking Tool. |
Indirect Kill | 30 | One of your party members kills a non-innocent. |
Indirect Kill (Innocent) | 15 | One of your party members kills an innocent. (Will lose 50XP if you have The Law) |
Kill | 50 | Kill a non-innocent. |
Kill (Rival) | 150 | Kill a Rival character. |
Kill (Innocent) | 20 | Kill an innocent. (Will lose 50XP if you have The Law) |
Knocked Out | 100 | Knock out a non-innocent. |
Knockout (Rival) | 150 | Knock out a rival character. |
Knockout (Innocent) | 40 | Knock out an innocent. (Will lose 50XP if you have The Law) |
Lockpick | 20 | Lockpick a door. |
Pickpocket | 10 | Pickpocket a person using the Sticky Glove. |
Polluted Air | 20 | Pollute the air by inserting a consumable into an Air Filtration System. |
Removed Slave Helmet | 20 | Remove a Slave Helmet from a Slave using a Slave Helmet Remover or Wrench. |
Removed Window | 20 | Remove a Window using the Window Cutter. |
Safe Cracked | 20 | Crack a Safe using the Safe Buster or Safe-Cracking Tool. |
Steal | 10 | Loot a Refrigerator or Gravestone. |
Tampered | 20 | Tamper with an object using the Wrench. |
Mission XP Rewards[ | ]
In cooperative mode, the players who has done less to help complete the mission receives only a 150-point Completed Mission bonus, and no other points.
Name | XP | Description |
---|---|---|
Alerted No One | 100 | Did not alert anyone associated with the current mission. |
Completed Mission | 300 | Completed the mission. |
Killed No One | 100 | Did not kill anyone associated with the current mission. |
Floor XP Rewards[ | ]
If any of these specific conditions are met at the moment the player uses an Exit Elevator, XP will be given where applicable for each reward category as follows:
BaseXP + ( ScaleXP × (FloorNum - 1) )
- FloorNum is the floor number out of the total 16 floors in the run. For example Slums 1-1 is floor 1, and Industrial 2-3 is floor 6. Mayor Village is floor 16.
- Since the equation uses (FloorNum - 1), this means all rewards on Slums 1-1 will simply reward the Base XP value.
Name | Base XP | Scale XP | Description | In-Game Message Example |
---|---|---|---|---|
Alerted No One | 100 | 7.5 | Did not alert anyone in the entire floor. | |
Big Quest (Floor) | 300 | 22.5 | Completed the Big Quest requirements on this floor. | |
Big Quest (District) | 500 | 37.5 | Completed the Big Quest requirements for the entire district (3 floors). | |
Finished Fast | 100 | 7.5 | Completed the floor in under 2 minutes. | |
Killed a Lot | 100 | 7.5 | Killed at least 20 people. | |
Killed No One | 100 | 7.5 | Didn't kill anyone. | |
Lots of Knockouts | 100 | 7.5 | Knocked out at least 20 people. | |
No Damage Taken | 100 | 7.5 | Did not lose any health. | |
No Destruction | 200 | 15 | Did not destroy any objects (includes walls). | |
No Guns Used | 200 | 15 | Did not fire a projectile weapon. | |
Stole a Lot | 200 | 15 | Pickpocketed or stole from chests at least 15 times. | |
Used Only Fists | 200 | 15 | Did not fight with melee or projectile weapons other than the fist. | |
Wanton Destruction | 200 | 15 | Destroyed at least 30 tiles worth of objects (includes walls). |
Level Thresholds[ | ]
This is the amount of XP needed in order to Level Up:
Level | XP Needed | Cumulative XP |
---|---|---|
1 | 0 | 0 |
2 | 1000 | 1000 |
3 | 2000 | 3000 |
4 | 3000 | 6000 |
5 | 4000 | 10000 |
6 | 5000 | 15000 |
7 | 6000 | 21000 |
8 | 7000 | 28000 |
9 | 8000 | 36000 |
10 | 9000 | 45000 |
11 | 10000 | 55000 |
12 | 11000 | 66000 |
13 | 12000 | 78000 |
14 | 13000 | 91000 |
15 | 14000 | 105000 |
16 | 15000 | 120000 |
17 | 16000 | 136000 |
18 | 17000 | 153000 |
19 | 18000 | 171000 |
20 | 19000 | 190000 |
21 | 20000 | 210000 |
22 | 21000 | 231000 |
23 | 22000 | 253000 |
24 | 23000 | 276000 |
25 | 24000 | 300000 |
N | 1000 × (N - 1) |