Special Abilities are skills that many characters possess which can be performed by using the [Special] key. All built-in characters also have a Super Special Ability that will improve their special ability after completing their Big Quest.
Each ability has a Custom Character Point Value (CCPV) for when they are selected for Custom Characters during character creation.
Below is a list of all special abilities currently available in the game:
Icon | Name | Character | Description | CCPV | Operating Bar Required? | Cooldown? | Charge-Up Required? |
---|---|---|---|---|---|---|---|
Bite | Vampire | Bite a person from behind to deal damage and regain health. | 10 | No | No | No | |
Camouflage | Assassin | Go invisible for a limited amount of time. Certain actions will cancel the effect. | 7 | No | Yes
(15 secs) |
No | |
Cannibalize | Cannibal | Feed on corpses to regain health. | 16 | No | No | No | |
Chaaarge | Jock | Charge up and storm ahead, breaking objects and walls in your way. Cannot stop manually. | 5 | No | No | Yes | |
Chloroform Hankie | Doctor | Use to instantly tranquilize anyone from behind. (The npc doesn't wake up) | 12 | No | Yes | No | |
Cry Profusely | (None) | Causes the player to cry. Does nothing else. | N/A | N/A | N/A | N/A | |
Enslave | Slavemaster | Turn any electrocuted, frozen, dizzy, or crazy-dizzy person into a slave. | 10 | Yes | No | No | |
Handcuffs | Cop | Use to neutralize anyone (ideally the Guilty). | 10 | Yes | No | No | |
Joke | Comedian | Tell a joke to everyone around you, changing their alignment. At best joining your party, at worst becoming Hostile. | 7 | No | No | No | |
Laptop | Hacker | Use to remotely hack any hackable object. | 7 | Yes | No | No | |
Laser Cannon | Mech Pilot | Shoot a laser repeatedly. Recharges over time when not firing. Part of Ride Mech. | N/A | No | No | No | |
Mind Control | Alien | Fire a projectile that makes you control the movement and actions of NPCs | 20 | No | Yes
(4 secs) |
No | |
Possess | Shapeshifter | Take control of an NPC from behind, keeping their traits and abilities. Use the Possession Stone to leave the body. | 20 | No | Yes
(5 secs) |
No | |
Power Sap | Robot | Release an EMP blast around you that disables electronic devices, recharges you, heals you, and damages NPCs. | 5 | No | Yes
(8 secs) |
No | |
Primal Lunge | Gorilla | Perform a melee attack which deals double damage. | 5 | No | No | Yes | |
Ride Mech | Mech Pilot | Take control of a Mech. | 16 | No | No | No | |
Sharp Lunge | Werewolf (Transformation) | Perform an instantaneous, high-damaging attack. Part of Werewolf (Transformation). | N/A | No | No | No | |
Sticky Glove | Thief | Use to steal items from NPCs from behind. | 5 | No | No | No | |
Stomp | Bouncer | Do a jump that creates a shockwave that makes any NPC caught in it, Dizzy. | 7 | No | No | No | |
Toss | Wrestler | Pick up objects and throw them. Chance to cause Dizzy or Crazy-Dizzy (and other status effects with specific objects). | 5 | No | No | No | |
Water Cannon | Firefighter | Sprays a beam of water, extinguishes fires. Can be refilled at Fire Hydrants | 5 | No | No | No | |
Werewolf Transformation | Werewolf | Turns you into a werewolf for a limited amount of time, gaining a number of traits. Inflicts Crazy-Dizzy on user once time is up. | 20 | No | Yes
(20 secs) |
No | |
Zombie Phlegm | Zombie | Shoot a projectile that inflicts DNA Connection. | 5 | No | No | Yes |