Status effects can affect the player or NPCs that have them in positive or negative ways. They are usually applied through the use of items, and most are temporary or limited in some way.
Below is a list of status effects in Streets of Rogue.
Effects can be purged by going to any toilet and interacting with it. (Note: This will also remove Buffs like Resurrection, so use at your own risk)
Positive Status Effects[]
These status effects give advantages to the player and are not removed upon taking a Antidote.
Name | Duration | Description |
---|---|---|
Accurate | 30 | Increases Firearms Attribute by 2. |
Always Crit | 30 | Every hit you inflict will be a crit, dealing double damage as well as gibing corpses. |
Electro Touch | 30 | Colliding with other people does 15 damage. |
Fast | 30 | Move at 1.5 times base speed. |
Feelin' Lucky | 60 | Gain luck in item finding, and loot. |
Giant | 30 or End of Level | Become 3 times the normal size. Melee attacks and bullets do 3x the normal damage. All walls and objects are destroyed when touched or attacked with melee weapons, with the exception of Steel walls and certain very strong objects. |
Increase all Stats | 60 | Increases every Attribute (Speed, Melee, Firearms, Endurance) by 1 point. |
Invincible | 15 or End of Level | Cannot be injured. However, armor durability can still be lowered. |
Invisible | 15 or End of Level | NPCs can no longer see you. |
Killer Thrower | 30 | Deal 100 damage with thrown weapons and Tossed objects, causing gibbing if the target isn't a Robot/Electronic. |
Perfumorous | End of Level | People who would normally be Neutral are now Friendly, unless they are specifically guarding property. |
Regenerate Health | 15 | Restore health at a rate of 2 per second. |
Resist Bullets | Infinite | Bullet damage is 2/3 the normal amount. |
Resist Damage (Small) | Infinite | Damage is 4/5 the normal amount. |
Resist Damage (Medium) | Infinite | Damage is 2/3 the normal amount. |
Resist Damage (Large) | Infinite | Damage is 1/2 the normal amount. |
Resist Fire | Infinite | Damage from Fire deals 3/5 of it's normal amount. |
Resist Gas | Infinite | Gas has no effect. |
Resurrection | Death | When the person dies, they are resurrected several seconds later with 1/3 of their max health. |
Strength | 30 | Increases Melee Attribute by 2. |
Strength (Small) | Infinite | Increases Melee Attribute by 1. |
Negative Status Effects[]
These status effects cripple the player or NPC that gets them but can safely be removed using a Antidote.
Name | Duration | Description |
---|---|---|
Bad Vision | 30 | Reduces vision range. NPCs will not react to anything that isn't extremely close to them. |
Confused | 30 | Reverse controls for players. Causes erratic movement for NPCs. |
Crazy Dizzy | 5 | Extremely slow moving speed and uncontrollable movement. |
Cyanide | 2 | Causes instantly death. |
Decrease All Stats | 30 | Decrease every Attribute (Speed, Melee, Firearms, Endurance) by 1 point. |
Dizzy | 10 | Slow and no control over your character until hit or the duration ends. |
Electrocuted | 4 | Cannot move or interact with anything. Can be enslaved while in this state. If electrocuted in the water, 30 points of damage will be inflicted to that person. |
Enraged | 30 | Makes people hostile to everyone they see. If the player has this effect then they will lose control of their character and begin seeking out and killing any NPCs in sight. |
Feelin' Unlucky | 60 | Lose luck in item finding and loot. |
Frozen | 10 | Cannot do anything until attacked. If killed, you will be shattered into frozen guts. Frozen Characters take 2x damage. |
Hearing Blocked | 30 | NPCs will never have any reaction to noises, which means you can open doors, make explosions, go through cameras, tripwires, and more. |
Knocked Out | 10 or Infinite | Become completely incapacitated. Lasts permanently for NPCs, 10 seconds for players in multiplayer mode. |
Nicotine | 30 | One-time damage of 5. Freezes the counter of Addict. |
Paralyzed | 20 | Unable to walk, but can still attack and perform other actions |
Poisoned | 15 | Lose health at a rate of 2 per second. |
Shrunk | 30 or End of Level | Become 1/3 the normal size. Melee attacks and bullets do 1/3 the normal damage. Person is crushed to death when coming into contact with another person who is moving. |
Slow | 30 | Move at 2/3 base speed. |
Sulfuric Acid | 2 | Causes a single hit of 20 damage. |
Tranquilized | 10 | Will become Knocked Out after 10 seconds. This time can be reduced by hitting with more Tranquilizer Darts. |
Weak | 20 | Decreases Melee Attribute by 2. |
Special Status Effects[]
These status effects function differently from the others and are unaffected even by the strongest toilets.
Name | Duration | Description |
---|---|---|
Above the Law | End of Level | Cops ignore your crimes for the current level. |
Debt | Infinite | Not paying off Debt will cause Assassins to come after you. |
DNA Connection | Infinite | Allows you to pair your DNA with an NPC. This is used when you are playing as a Zombie and would like NPCs followers. |
Zombified | Infinite | NPC becomes a Zombie after dying. |