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Version 84

Thief

Details
Initial Release Date: September 9 2019
Source: Steam Post
Link to Release: post
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Version 83 Version 84 Version 85

Version 84 was an update released on September 9th, 2019. It is an update with a bunch of small tweaks and features.

Big Quests[]

  • Custom characters can now have Big Quests
  • When the Hacker installs malware, the computer will indicate that Cop Bots have been deployed, as there has been confusion as to where the Cop Bots come from
  • Messages appear in the multiplayer chatlog when complete or fail their big quests for the level

Mutators[]

  • Added Slower Gameplay mutator
  • Added Extra Health for NPCs mutator

UI / Controls[]

  • Character select screen slots change color after you have completed the character's Big Quest
  • Added a button on character select to randomize your character’s appearance
  • Current disaster will still appear on the Missions screen when the player has Teleport-Happy
  • When using Sticky Glove, “Empty” text will appear when moving the cursor over NPCs you have already pickpocketed
  • Missions screen can be opened while player is incapacitated due to dizziness, freezing, etc.
  • Fix for cases where "E_" could appear when displaying the names of custom characters of certain names
  • Fix for countdown clock overlapping other timers when the Timer setting was set to On, but player is not in Speedrun mode
  • Fix for Missions screen not updating teleport text if the player’s situation changed
  • Fix for status effects not always appearing when the player mouses over someone

Playfield Objects[]

  • ATM includes the option to destroy items that are stored instead of retrieving them
  • Player can break into crates using Crowbar, which makes less noise than destroying it
  • Gas cloud collider expanded a bit, but only for NPCs, so that gas is more likely to connect with them when they run out of buildings

Items[]

  • Player can split their stack of items in local and online multiplayer modes by pressing Alt+Left-click on mouse/keyboard or the left trigger on gamepad
  • If the player gains Pacifist, Stubby Fingers, or Sausage fingers and is holding a weapon that they can no longer use, they will unequip the weapon
  • Warp Grenade does not work on dead people
  • Potential fixes for scenarios where Ammo Stock is not effective
  • Fix for player being able to shoot revolver bullets through north/south facing walls
  • Fix for Generators and Door Detonators harming players with Blaster Survivor when player uses Explodevice
  • Player is blocked from accidentally using Resurrection Shampoo when they already have the status effect
  • Fix for NPCs sometimes telling you to “knock it off” after using Memory Mutilator
  • Fix for cases where Boo-Urn would not function properly

Status Effects / Traits / Special Abilities[]

  • Lasers Ignore You has been removed, and its effects have been merged into Graceful
  • Blaster Survivor only works for actual explosions, and not for things like Dizzy Grenade or Warp Grenade
  • Player cannot speak to NPCs who have Hearing Blocked
  • Fix for Clumsiness Forgiven not always triggering when knocking people through walls
  • Potential to Not Suck does not trigger when possessing a Slum Dweller
  • Fix for Stable System causing status text to rise repeatedly from the player when they walk into a poisoned lake or come in contact with gas
  • Fix for sleeping NPCs not being scared by Boo-Urn
  • Fix for super special ability data sometimes appearing incorrectly for custom characters on stats screen

Combat[]

  • Potential fail-safe for rare cases of melee not being usable after falling into holes

Stats / Unlocks[]

  • Cannibals receive extra XP for killing Soldiers, and vice versa, much like rival gangsters, scientist/gorilla, etc.

Ending[]

  • Different ending dialogue for Gorilla when you have the Translator

Artificial Intelligence[]

  • Player can buy a round of drinks from the Bartender for NPCs in the building
  • Fix for Vampire not ceasing their attempt to bite someone after becoming aligned/loyal/friendly
  • Fix for NPCs having difficulty opening doors from the inside when diminutive or shrunk
  • Bouncers at weapon detector lasers only ask for weapons if you're carrying one
  • Bouncers at weapon detector lasers give player the option for their followers to leave their weapons behind
  • Fix for NPCs spawned in the middle of levels not always having the correct relationship to the multiplayer client
  • Fix for locked doors opening if the player tells a Thief to lockpick a door to which they are unable to path
  • Fix for laser not always being turned off on multiplayer host when a a client would coax a bouncer to turn them off
  • Butler Bot has interaction dialogue

Text[]

  • Resist Damage (Small), Resist Damage (Medium) and Resist Damage (Large) have actual descriptions
  • Fixed various incorrect Chinese language translations

Saved Games[]

  • Potential fail-safe for rare cases where save data could be deleted

Internal[]

  • Work on level editor

Version 84b[]

  • Fix for incorrect text for “Destroy Item” on ATM
  • Fix for Crate quests not being completed if the player crowbar'ed the crate without destroying it
  • Fix for “Empty” text not always appearing under NPCs when using Thief when it was supposed to
  • Fix for “Disaster: ” text not appearing properly on missions screen when the player is able to teleport
  • Traits that were removed from the game are removed from custom characters. In some cases, such as Lasers Ignore You, the trait on that character is replaced with a new trait, in this case Graceful
  • Fix for player needing to have an open inventory slot to destroy an item in the ATM
  • Fix for “Extra Health for NPCs” mutator applying to the player’s health as well
  • Fix for end-of-level elevator stating that custom characters haven't finished their big quest when the player has not assigned them one
  • Fix for Speed Coder not working properly when used on NPCs (such as Slaves) when using a custom character
  • Fix for Comedian being unable to teleport for the rest of a level if they successfully tell a joke to a gang that is mugging them
  • Fixed a couple of cases where player would not proceed to the next level if someone else joined at exactly the wrong time

Version 84c[]

  • Steam multiplayer matchmaking replaced with Galaxy matchmaking. Let me know how it works for you! The other notes in this changelog are all related to this.
  • /invite functionality has changed a bit. If you type /invite, you’ll get a numbered list of your Steam friends, for example 1. Madguy 2. Friend2 etc. So if you type /invite Madguy or /invite 1, it will invite Madguy. Also, /invite will only work if the friend has not yet opened Streets of Rogue
  • Games can now be sorted by ping
  • Region setting removed, all games should be shown at once now
  • Linux version takes up several hundred megabytes more space as a result of Galaxy integration

Version 84d[]

  • Fix for Steam names sometimes appearing incorrectly for players in multiplayer
  • Fix for sorting by ping not working properly
  • Player receives feedback in the chatlog when /invite’ing someone
  • /invite list only shows friends who are currently online
  • If the player selects a game from the Join list that is running a different version than they are, the notification will state which version the other player is running
  • Fix for NPC info never saying “Empty” when playing as Thief if the NPC started with nothing in their inventory
  • Speed Run mutators will not appear for Daily Runs
  • Super Special Characters description clarifies that this does not apply to custom characters
  • Fix for Cops becoming hostile toward a player if an owner hits the player by accident
  • Fixed a couple of translation errors

Version 84e[]

  • Fix for cases where the multiplayer host name field is interactable when it was not meant to be
  • Fix for the player’s language on the game’s first startup not matching the Steam language
  • Multiplayer games are filtered by ping by default
  • Fix for multiplayer client sometimes not being able to jump into lakes in Mixed-Up Environments games
  • Prevention from status effects appearing on the multiplayer client while they are a ghost
  • Fix for player's "operating" bar not disappearing if they drop an object while doing this
  • Fix for player being able to right-click an item to equip it while simultaneously dropping it
  • Fix for player being able to click-and-drag an inventory item like Hypnotizer if they clicked on a target while simultaneously clicking on the item’s box
  • Fix for vendors sometimes dropping 2 of the same item when using Shop Drops +
  • Significant file size reduction for Linux version
  • Added more extensive Galaxy support


Version History
Official Steam Release Version 98 · Version 97 · Version 96 · Version 95 · Version 94 · Version 93 · Version 92 · Version 91 · Version 90
Version 89 · Version 88 · Version 87 · Version 86 · Version 85 · Version 84 · Version 83 · Version 82 · Version 81
Steam Early Access
Beta 80 · Beta 79 · Beta 78 · Beta 77 · Beta 76 · Beta 75 · Beta 74 · Beta 73 · Beta 72 · Beta 71
Alpha 70 · Alpha 69 · Alpha 68 · Alpha 67 · Alpha 66 · Alpha 65 · Alpha 64 · Alpha 63 · Alpha 62 · Alpha 61 · Alpha 60
Alpha 59 · Alpha 58 · Alpha 57 · Alpha 56 · Alpha 55 · Alpha 54 · Alpha 53 · Alpha 52 · Alpha 51 · Alpha 50
Alpha 49 · Alpha 48 · Alpha 47 · Alpha 46 · Alpha 45 · Alpha 44 · Alpha 43 · Alpha 42 · Alpha 41 · Alpha 40
Alpha 39 · Alpha 38 · Alpha 37 · Alpha 36 · Alpha 35 · Alpha 34 · Alpha 33 · Alpha 32 · Alpha 31 · Alpha 30
Alpha 29 · Alpha 28 · Alpha 27 · Alpha 26 · Alpha 25 · Alpha 24 · Alpha 23 · Alpha 22 · Alpha 21 · Alpha 20
Steam Pre-Release (Tumblr) Alpha 15 · Alpha 14 · Alpha 13 · Alpha 12 · Alpha 11
Early Development (TIG) Alpha 10 · Alpha 9 · Alpha 8 · Alpha 7 · Alpha 6 · Alpha 5 · Alpha 4 and older


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