Streets of Rogue Wiki
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Version 88

Will

Details
Initial Release Date: April 4 2020
Source: Steam Post
Link to Release: post
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Version 88 was an update released on March 14th, 2019. The update itself is mostly bug fixes. The change log also announced the development of a sequel to Streets of Rogue.

Version 88[]

Level Editor[]

  • Player is shown the main menu after pressing Esc while testing a level, instead of immediately exiting the level
  • Warning message appears when saving a chunk when walls are placed at the chunk edges
  • Fix for yellow quest boxes appearing during gameplay when testing levels from the level editor
  • Fix for NPC talk text always appearing on a single line when displayed in-game
  • Fix for issues with text disappearing when creating Sign text and NPC Talk text


UI / Controls[]

  • Added “Alignment Circles” setting in Gameplay Settings, which defaults to On. If an NPC is Hostile toward you, a red circle will appear beneath them. If they are Aligned/Loyal/Submissive, a green circle will appear.
  • Level Editor button now appears beneath Custom Campaign and Chunk Pack buttons to avoid players accidentally entering into the level editor when they did not mean to
  • Fix for Big Quest slot not always displaying all text in Chinese language version
  • Fix for issues aiming with certain weapons in Trackpad Mode
  • Fix for new Twitch votes appearing on interface after vote has ended
  • Ghosts are prevented from traveling too far outside of map boundaries
  • Player will no longer auto-aim at non-functional objects such as Turrets that have been deactivated
  • Fix for rechargeable special abilities appearing transparent on interface after level completion
  • If voting is tied between two items in Twitch votes, the winner will be randomly selected instead of selecting the first item


Non-Playable Characters[]

  • Fix for NPCs not displaying user-created text on multiplayer client


Achievements[]

  • Steam/GoG Achievements will trigger upon completion even if they've already been internally triggered to reduce cases of people not being able to get all achievements


Graphics[]

  • Fix for custom character hair sometimes appearing incorrectly in Home Base
  • Fix for custom NPCs sometimes appearing incorrectly when using chunk packs
  • Fix for custom NPCs sometimes appearing incorrectly on multiplayer client
  • Fix for Dizzy Stars not appearing and disappearing properly in Rogue Vision mode


Playfield Objects[]

  • Fix for exit elevator being titled "Mysterious Elevator"
  • Fix for Turret sometimes turning and shooting after losing power
  • Fix for Signs not displaying user-created text on multiplayer client
  • Fix for cases where objects attached to walls might not be destroyed if its wall was destroyed, but another object was attached to a nearby wall
  • Fix for players who do an Augmentation Booth swap sometimes getting traits that they can't use because they lack the associated special ability
  • Preventative measure for multiplayer client teleporting after using the level exit and not being able to exit the level
  • Fix for cases where Refrigerator could be made to “run” after another player had picked it up
  • A small noise occurs when travering broken windows


Items[]

  • Fix for Boo-Urn not working in some Industrial buildings
  • Increased number of cases where health items cannot be given to NPCs who cannot use them (for example, giving a Ham Sandwich to a Cannibal)
  • Player is blocked from giving follower NPCs weapons that they will not be able to use, such as if they have Pacifist
  • Fix for player not being able to throw items at NPCs hidden in bushes


Status Effects / Traits / Special Abilities[]

  • Medical Professional allows you to use Blood Bag on yourself
  • NPCs cannot have Addict or Rechargeable, since they have no proper way to take care of themselves
  • Fix for Class Solidarity causing all custom characters to not be able to hit each other, rather than just custom characters of the same type
  • Fix for player not being able to Cannibalize NPCs who transformed back from Werewolf form
  • Assassins are no longer triggered by Random Reverence
  • Cannibal players can no longer receive "Cool with Cannibals" as an end-of-level trait
  • Fix for Cannibal continuing to Cannibalize after NPC body has been gibbed by someone hitting it
  • On the House no longer triggers when using a Free Item Voucher
  • Blaster Survivor triggers for bodies that explode as a result of the player’s actions
  • Player cannot begin Chaaaarge while jumping
  • Fix for interactions with objects not stopping when the player is bitten
  • Fix for the player continuing to use “operating bar” when being arrested or bitten
  • Fix for player getting stuck if they are being bit by a player when that player loses their online connection
  • Fix for Lunge and Chaaarge not working properly for players who were Enraged
  • If the player has Bullet Breaker, their rockets will not be destroyed when hitting other bullets

Stats / Unlocks[]

  • Player receives Skill Points for successfully telling jokes
  • Player does not unlock Gorilla if a Gorilla dies before they are freed from their cage


Missions[]

  • Fix for Neutralize All missions potentially including Ghosts


Big Quests[]

  • Fix for certain Big Quest related events occurring during New Character Every Level, where Big Quests are disabled
  • Fix for Aligned NPCs that the player must kill for Big Quest not always being capable of taking hits, such as when player has No In-Fighting
  • Most NPCs that must be killed for Big Quest are considered Guilty


Mutators[]

  • Fix for the No Guns and No Melee mutators not affecting NPCs in custom chunks who are given weapons by the creator of the chunk
  • Zombies can be arrested during the Zombies Welcome mutator
  • Fix for Bounty Hunters keeping their Rocket Launchers concealed during Rocket Chaos (this gave them away)


Level Generation[]

  • Fix for certain cases where loading can get stuck when loading custom chunks


Artificial Intelligence[]

  • Fix for NPCs not always sitting or sleeping when they were supposed to
  • Fix for NPCs recognizing that the player hit them with Fireworks when the player is out of view
  • Fix for enslaved NPCs not following the player to the exit if they had previously been involved in a quest
  • Fix for Zombies becoming Submissive after being Enslaved
  • NPCs will not become Annoyed when a player Bites their coop partner
  • After player indicates that they want to run for Mayor, they are prompted “Are you sure?” Yes or No
  • Fix for enforcers who are spawned during the Lockdown disaster not recognizing that Lockdown is in effect
  • NPCs who become hostile toward someone after sleeping will walk around instead of returning to their bed and standing still
  • Fix for Zombies not being hostile toward the player when “Everyone Hates You” and “Zombies Welcome” mutators are active
  • Fix for player not being able to ask a submissive Slavemaster to hand over one of their slaves
  • Fix for Cops becoming hostile toward players for shooting NPCs with Water Pistol when the Water Pistol contained a positive status effect
  • Fix for Slaves becoming Friendly instead of Loyal if player removes their helmet with an EMP explosion or Power Sap
  • Fix for prisoners not becoming Loyal toward players who deactivate computers and free them from prison through the use of Power Sap or EMP Grenades
  • Fleeing NPCs no longer say “You’re ravaging my body!” since they may not have actually been attacked
  • Fix for NPCs with Suspicious who are in the player's party being told to leave the Deportation Center when the player is teleported there
  • NPCs are less likely to engage in combat while they are attempting to exit the level
  • Fix for NPCs not reacting negatively to NPCs with Malodorous who had come from previous levels


Text[]

  • Added proper localization for lots of text that was added post-launch (previously some of this had been Google-translated)


Version 88b[]

  • Fix for NPC state indicators not working properly, which could cause issues particularly when tranquilizing NPCs


Version 88c (April 7)[]

  • Fix for NPCs in the player’s party sometimes not being aligned with the player at the start of a level
  • Fix for some bullet sprites appearing incorrectly


Version History
Official Steam Release Version 98 · Version 97 · Version 96 · Version 95 · Version 94 · Version 93 · Version 92 · Version 91 · Version 90
Version 89 · Version 88 · Version 87 · Version 86 · Version 85 · Version 84 · Version 83 · Version 82 · Version 81
Steam Early Access
Beta 80 · Beta 79 · Beta 78 · Beta 77 · Beta 76 · Beta 75 · Beta 74 · Beta 73 · Beta 72 · Beta 71
Alpha 70 · Alpha 69 · Alpha 68 · Alpha 67 · Alpha 66 · Alpha 65 · Alpha 64 · Alpha 63 · Alpha 62 · Alpha 61 · Alpha 60
Alpha 59 · Alpha 58 · Alpha 57 · Alpha 56 · Alpha 55 · Alpha 54 · Alpha 53 · Alpha 52 · Alpha 51 · Alpha 50
Alpha 49 · Alpha 48 · Alpha 47 · Alpha 46 · Alpha 45 · Alpha 44 · Alpha 43 · Alpha 42 · Alpha 41 · Alpha 40
Alpha 39 · Alpha 38 · Alpha 37 · Alpha 36 · Alpha 35 · Alpha 34 · Alpha 33 · Alpha 32 · Alpha 31 · Alpha 30
Alpha 29 · Alpha 28 · Alpha 27 · Alpha 26 · Alpha 25 · Alpha 24 · Alpha 23 · Alpha 22 · Alpha 21 · Alpha 20
Steam Pre-Release (Tumblr) Alpha 15 · Alpha 14 · Alpha 13 · Alpha 12 · Alpha 11
Early Development (TIG) Alpha 10 · Alpha 9 · Alpha 8 · Alpha 7 · Alpha 6 · Alpha 5 · Alpha 4 and older


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