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Version 98 is a small update released on April 7, 2023. Being bug fixes and tiny gameplay changes. The post also had a survey for the sequel created for the scope of the second game in development.
Other news of the sequel includes a weather system, events, new sound system, roads sytem, new explosion and fire effects, "lesser" NPCs and a Animated trailer being made. And news for the soundtrack for sequel, a new composer by the name of Megan McDuffee (Known for her work on the OST of River City Girls) has taken to compose music for the second game.
Version 98[]
Graphics[]
- Fix for Cannibal having normal eyes when appearing on quest sheet
- Fix for NPCs sometimes appearing to fall down a hole after being gibbed
- Fix for NPCs with dark skin having dark hair even if their character class (notably Goon) called for them to have wild hair colors
UI / Controls[]
- Fix for custom characters' original traits sometimes appearing at the bottom left of the screen when restarting a multiplayer game
- Fix for players sometimes losing control of their character while interacting with another player if that player quits the multiplayer game
- Using a special ability cancels a rapid-fire weapon being used
Items[]
- Fix for cases where Musician could give Bodyguard an "error" item as a reward
- Musician has a much lower chance of not having a reward item available for the player
- Fix for Scientist and Thief not receiving items for completing their Big Quest if their inventory is full
- Land Mine explodes when hit by moving objects instead of being knocked back
Status Effects / Traits / Special Abilities[]
- Bite and Cannibalize can be canceled by pressing the Cancel button (right click or gamepad cancel)
- Certain starting traits are no longer removed from custom characters when they enter mechs
- Fix for NPCs mind-controlled by the player not always being able to knock on locked doors
- Player cannot Possess invader NPCs spawned for Goon's Big Quest or VIP in Assassin's Big Quest due to this being capable of breaking the quest
- Fix for issues occurring if ShapeShifter is holding down the Special Ability button when they Depossess their host
- Fix for player not being able to teleport if they Mind Control the NPCs trying to mug them
- Fix for multiplayer client not always being able to teleport after becoming friendly/loyal/aligned with mobsters
Combat[]
- Ghost Gibber can be used on Werewolf NPCs who have not yet transformed
Artificial Intelligence[]
- Fix for NPCs not always caring if you open restricted doors owned by them
- Fix for NPCs sometimes believing themselves to be in the midst of a fight when first spawning
- Killer Robot does not scare other types of robots
- Fix for questgivers going from Submissive to Friendly after the player turns in a quest
- Aligned, Loyal and Submissive NPCs do not immediately turn Hostile when being bitten
- Fix for Mech Suit showing as "Friendly" if the player starts with Charismatic, and other similar bugs
- Fix for player gaining electability when asking doctors to give blood or administer a blood bag, even if the doctor refuses
- Fix for cases where Office Drone would not increase player's electability when offered motivation
- Fix for Musician telling player to stay away from their turntables even if they were too far away to see the player interacting
- Fix for player's followers becoming non-interactable if told to attack NPCs and objects behind a red laser
- Cops will no longer become hostile toward property owners who destroy their own property or pick up their own items, including when the player is possessing someone with Shapeshifter
- Mind Controlling someone will cause them to stop speaking their current line of dialogue
- Mobsters will stop mugging the player if one of their gang becomes friendly/loyal/aligned with the player
Text[]
- Added new font for Russian language (thanks Abbysssal!) The old font can be accessed by selecting Settings -> Gameplay -> Font Selection -> Variant
Tutorial[]
- Fix for rare cases where Bouncer in tutorial could be knocked through a wall
Multiplayer[]
- Fix for Assassins that appear when player has debt not having weapons when targeting client
- Fix for Assassins that appear when player has debt only appearing for one level when targeting client
- Fix for the "Find Game" feature allowing players to find games by typing the game's password